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authorJeffrey Czyz <jkczyz@gmail.com>2019-11-11 15:15:16 -0800
committerJeffrey Czyz <jkczyz@gmail.com>2020-02-27 17:59:21 -0800
commit10e85d4adc9b7dbbda63e00195e0a962f51e4d2c (patch)
tree347b2e7b30d363acd981874ee0dc5ebdbe0de9f7
parent0aed17ef2892478c28cd660e53223c6dd1dc0187 (diff)
Remove ValidationState's constructor
-rw-r--r--src/consensus/validation.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/consensus/validation.h b/src/consensus/validation.h
index 4ead26a416..da7a043dc5 100644
--- a/src/consensus/validation.h
+++ b/src/consensus/validation.h
@@ -80,7 +80,7 @@ private:
MODE_VALID, //!< everything ok
MODE_INVALID, //!< network rule violation (DoS value may be set)
MODE_ERROR, //!< run-time error
- } m_mode;
+ } m_mode{MODE_VALID};
std::string m_reject_reason;
std::string m_debug_message;
protected:
@@ -95,7 +95,6 @@ public:
// ValidationState is abstract. Have a pure virtual destructor.
virtual ~ValidationState() = 0;
- ValidationState() : m_mode(MODE_VALID) {}
bool Error(const std::string& reject_reason)
{
if (m_mode == MODE_VALID)