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authorMatt Corallo <git@bluematt.me>2017-01-12 20:08:52 -0800
committerMatt Corallo <git@bluematt.me>2017-01-13 10:34:38 -0800
commit376b3c2c6e329357e4793c1d1b90d1dc0f30fed0 (patch)
treec132086211bc65e2d4d74b1ca89245745086724c
parentd7c58ad514ee00db00589216166808258bc16b60 (diff)
Make the cs_sendProcessing a LOCK instead of a TRY_LOCK
Technically cs_sendProcessing is entirely useless now because it is only ever taken on the one MessageHandler thread, but because there may be multiple of those in the future, it is left in place
-rw-r--r--src/net.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/net.cpp b/src/net.cpp
index e7b4562eab..1019d59544 100644
--- a/src/net.cpp
+++ b/src/net.cpp
@@ -1871,9 +1871,8 @@ void CConnman::ThreadMessageHandler()
// Send messages
{
- TRY_LOCK(pnode->cs_sendProcessing, lockSend);
- if (lockSend)
- GetNodeSignals().SendMessages(pnode, *this, flagInterruptMsgProc);
+ LOCK(pnode->cs_sendProcessing);
+ GetNodeSignals().SendMessages(pnode, *this, flagInterruptMsgProc);
}
if (flagInterruptMsgProc)
return;