diff options
author | Wladimir J. van der Laan <laanwj@gmail.com> | 2018-07-22 16:31:11 +0200 |
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committer | Wladimir J. van der Laan <laanwj@gmail.com> | 2018-07-22 16:33:00 +0200 |
commit | a6f00ce66fe4f629ee52bff61bb4caf2c27dd970 (patch) | |
tree | 02103f1d1052a017bae907a69aeed174f5a2ada3 | |
parent | 6deac922e34dc3751a8b36c053579c9df9ad9b11 (diff) | |
parent | 793290f940a9af18d4f0292a263d976a066dff65 (diff) |
Merge #13212: Net: Fixed a race condition when disabling the network.
793290f940a9af18d4f0292a263d976a066dff65 Net: Fixed a race condition when disabling the network. (lmanners)
Pull request description:
This change addresses a race condition where setnetworkactive=false wouldn't always disconnect all peers.
Before this change, the following could happen:
1. Thread A -- Begins connecting to a node.
2. Thread B -- Sets kNetworkActive=false and disconnects connected nodes.
3. Thread A -- Finishes connecting and adds node to list of connected nodes.
The node that was connected from Thread A remains connected and active,
even though kNetworkActive=false.
To fix the race, disconnections when kNetworkActive=false are now handled in the main network loop.
fixes #13038
Tree-SHA512: 6d0b7a78ae956358e796efcc034cb532c2e0d824a52ae822a3899eefc7df76327519d1f2d77362c9fddf34ef860abd095d7490d7cc02d0ba7543bf1e8c8f2535
-rw-r--r-- | src/net.cpp | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/src/net.cpp b/src/net.cpp index 34dc4aec5c..67a73fa9fc 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -1163,6 +1163,17 @@ void CConnman::ThreadSocketHandler() // { LOCK(cs_vNodes); + + if (!fNetworkActive) { + // Disconnect any connected nodes + for (CNode* pnode : vNodes) { + if (!pnode->fDisconnect) { + LogPrint(BCLog::NET, "Network not active, dropping peer=%d\n", pnode->GetId()); + pnode->fDisconnect = true; + } + } + } + // Disconnect unused nodes std::vector<CNode*> vNodesCopy = vNodes; for (CNode* pnode : vNodesCopy) @@ -2198,14 +2209,6 @@ void CConnman::SetNetworkActive(bool active) fNetworkActive = active; - if (!fNetworkActive) { - LOCK(cs_vNodes); - // Close sockets to all nodes - for (CNode* pnode : vNodes) { - pnode->CloseSocketDisconnect(); - } - } - uiInterface.NotifyNetworkActiveChanged(fNetworkActive); } |