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authorAndrew Toth <andrewstoth@gmail.com>2024-06-28 20:12:19 -0400
committerAndrew Toth <andrewstoth@gmail.com>2024-08-05 19:43:56 -0400
commita14edada8a051e280af6fedd5130be40247e2d7a (patch)
tree4f45a9b2429725c3ca58bc6c7ad798cf7bc26e74
parent24ce37cb867b95e86d9fd4e50858d64ee8a59abf (diff)
test: add cache entry linked list tests
Co-Authored-By: l0rinc <pap.lorinc@gmail.com>
-rw-r--r--src/Makefile.test.include1
-rw-r--r--src/test/coins_tests.cpp10
-rw-r--r--src/test/coinscachepair_tests.cpp219
3 files changed, 227 insertions, 3 deletions
diff --git a/src/Makefile.test.include b/src/Makefile.test.include
index e2d6f94b24..3a6d56c9e1 100644
--- a/src/Makefile.test.include
+++ b/src/Makefile.test.include
@@ -85,6 +85,7 @@ BITCOIN_TESTS =\
test/checkqueue_tests.cpp \
test/cluster_linearize_tests.cpp \
test/coins_tests.cpp \
+ test/coinscachepair_tests.cpp \
test/coinstatsindex_tests.cpp \
test/common_url_tests.cpp \
test/compilerbug_tests.cpp \
diff --git a/src/test/coins_tests.cpp b/src/test/coins_tests.cpp
index 4fe560df95..a8af21c687 100644
--- a/src/test/coins_tests.cpp
+++ b/src/test/coins_tests.cpp
@@ -78,7 +78,7 @@ class CCoinsViewCacheTest : public CCoinsViewCache
public:
explicit CCoinsViewCacheTest(CCoinsView* _base) : CCoinsViewCache(_base) {}
- void SelfTest() const
+ void SelfTest(bool sanity_check = true) const
{
// Manually recompute the dynamic usage of the whole data, and compare it.
size_t ret = memusage::DynamicUsage(cacheCoins);
@@ -89,6 +89,9 @@ public:
}
BOOST_CHECK_EQUAL(GetCacheSize(), count);
BOOST_CHECK_EQUAL(DynamicMemoryUsage(), ret);
+ if (sanity_check) {
+ SanityCheck();
+ }
}
CCoinsMap& map() const { return cacheCoins; }
@@ -637,7 +640,7 @@ static void CheckAccessCoin(CAmount base_value, CAmount cache_value, CAmount exp
{
SingleEntryCacheTest test(base_value, cache_value, cache_flags);
test.cache.AccessCoin(OUTPOINT);
- test.cache.SelfTest();
+ test.cache.SelfTest(/*sanity_check=*/false);
CAmount result_value;
char result_flags;
@@ -806,7 +809,7 @@ void CheckWriteCoins(CAmount parent_value, CAmount child_value, CAmount expected
char result_flags;
try {
WriteCoinsViewEntry(test.cache, child_value, child_flags);
- test.cache.SelfTest();
+ test.cache.SelfTest(/*sanity_check=*/false);
GetCoinsMapEntry(test.cache.map(), result_value, result_flags);
} catch (std::logic_error&) {
result_value = FAIL;
@@ -919,6 +922,7 @@ void TestFlushBehavior(
// Flush in reverse order to ensure that flushes happen from children up.
for (auto i = all_caches.rbegin(); i != all_caches.rend(); ++i) {
auto& cache = *i;
+ cache->SanityCheck();
// hashBlock must be filled before flushing to disk; value is
// unimportant here. This is normally done during connect/disconnect block.
cache->SetBestBlock(InsecureRand256());
diff --git a/src/test/coinscachepair_tests.cpp b/src/test/coinscachepair_tests.cpp
new file mode 100644
index 0000000000..61840f1f09
--- /dev/null
+++ b/src/test/coinscachepair_tests.cpp
@@ -0,0 +1,219 @@
+// Copyright (c) 2024-present The Bitcoin Core developers
+// Distributed under the MIT software license, see the accompanying
+// file COPYING or http://www.opensource.org/licenses/mit-license.php.
+
+#include <coins.h>
+
+#include <boost/test/unit_test.hpp>
+
+#include <list>
+
+BOOST_AUTO_TEST_SUITE(coinscachepair_tests)
+
+static constexpr auto NUM_NODES{4};
+
+std::list<CoinsCachePair> CreatePairs(CoinsCachePair& sentinel)
+{
+ std::list<CoinsCachePair> nodes;
+ for (auto i{0}; i < NUM_NODES; ++i) {
+ nodes.emplace_back();
+
+ auto node{std::prev(nodes.end())};
+ node->second.AddFlags(CCoinsCacheEntry::DIRTY, *node, sentinel);
+
+ BOOST_CHECK_EQUAL(node->second.GetFlags(), CCoinsCacheEntry::DIRTY);
+ BOOST_CHECK_EQUAL(node->second.Next(), &sentinel);
+ BOOST_CHECK_EQUAL(sentinel.second.Prev(), &(*node));
+
+ if (i > 0) {
+ BOOST_CHECK_EQUAL(std::prev(node)->second.Next(), &(*node));
+ BOOST_CHECK_EQUAL(node->second.Prev(), &(*std::prev(node)));
+ }
+ }
+ return nodes;
+}
+
+BOOST_AUTO_TEST_CASE(linked_list_iteration)
+{
+ CoinsCachePair sentinel;
+ sentinel.second.SelfRef(sentinel);
+ auto nodes{CreatePairs(sentinel)};
+
+ // Check iterating through pairs is identical to iterating through a list
+ auto node{sentinel.second.Next()};
+ for (const auto& expected : nodes) {
+ BOOST_CHECK_EQUAL(&expected, node);
+ node = node->second.Next();
+ }
+ BOOST_CHECK_EQUAL(node, &sentinel);
+
+ // Check iterating through pairs is identical to iterating through a list
+ // Clear the flags during iteration
+ node = sentinel.second.Next();
+ for (const auto& expected : nodes) {
+ BOOST_CHECK_EQUAL(&expected, node);
+ auto next = node->second.Next();
+ node->second.ClearFlags();
+ node = next;
+ }
+ BOOST_CHECK_EQUAL(node, &sentinel);
+ // Check that sentinel's next and prev are itself
+ BOOST_CHECK_EQUAL(sentinel.second.Next(), &sentinel);
+ BOOST_CHECK_EQUAL(sentinel.second.Prev(), &sentinel);
+
+ // Delete the nodes from the list to make sure there are no dangling pointers
+ for (auto it{nodes.begin()}; it != nodes.end(); it = nodes.erase(it)) {
+ BOOST_CHECK_EQUAL(it->second.GetFlags(), 0);
+ }
+}
+
+BOOST_AUTO_TEST_CASE(linked_list_iterate_erase)
+{
+ CoinsCachePair sentinel;
+ sentinel.second.SelfRef(sentinel);
+ auto nodes{CreatePairs(sentinel)};
+
+ // Check iterating through pairs is identical to iterating through a list
+ // Erase the nodes as we iterate through, but don't clear flags
+ // The flags will be cleared by the CCoinsCacheEntry's destructor
+ auto node{sentinel.second.Next()};
+ for (auto expected{nodes.begin()}; expected != nodes.end(); expected = nodes.erase(expected)) {
+ BOOST_CHECK_EQUAL(&(*expected), node);
+ node = node->second.Next();
+ }
+ BOOST_CHECK_EQUAL(node, &sentinel);
+
+ // Check that sentinel's next and prev are itself
+ BOOST_CHECK_EQUAL(sentinel.second.Next(), &sentinel);
+ BOOST_CHECK_EQUAL(sentinel.second.Prev(), &sentinel);
+}
+
+BOOST_AUTO_TEST_CASE(linked_list_random_deletion)
+{
+ CoinsCachePair sentinel;
+ sentinel.second.SelfRef(sentinel);
+ auto nodes{CreatePairs(sentinel)};
+
+ // Create linked list sentinel->n1->n2->n3->n4->sentinel
+ auto n1{nodes.begin()};
+ auto n2{std::next(n1)};
+ auto n3{std::next(n2)};
+ auto n4{std::next(n3)};
+
+ // Delete n2
+ // sentinel->n1->n3->n4->sentinel
+ nodes.erase(n2);
+ // Check that n1 now points to n3, and n3 still points to n4
+ // Also check that flags were not altered
+ BOOST_CHECK_EQUAL(n1->second.GetFlags(), CCoinsCacheEntry::DIRTY);
+ BOOST_CHECK_EQUAL(n1->second.Next(), &(*n3));
+ BOOST_CHECK_EQUAL(n3->second.GetFlags(), CCoinsCacheEntry::DIRTY);
+ BOOST_CHECK_EQUAL(n3->second.Next(), &(*n4));
+ BOOST_CHECK_EQUAL(n3->second.Prev(), &(*n1));
+
+ // Delete n1
+ // sentinel->n3->n4->sentinel
+ nodes.erase(n1);
+ // Check that sentinel now points to n3, and n3 still points to n4
+ // Also check that flags were not altered
+ BOOST_CHECK_EQUAL(n3->second.GetFlags(), CCoinsCacheEntry::DIRTY);
+ BOOST_CHECK_EQUAL(sentinel.second.Next(), &(*n3));
+ BOOST_CHECK_EQUAL(n3->second.Next(), &(*n4));
+ BOOST_CHECK_EQUAL(n3->second.Prev(), &sentinel);
+
+ // Delete n4
+ // sentinel->n3->sentinel
+ nodes.erase(n4);
+ // Check that sentinel still points to n3, and n3 points to sentinel
+ // Also check that flags were not altered
+ BOOST_CHECK_EQUAL(n3->second.GetFlags(), CCoinsCacheEntry::DIRTY);
+ BOOST_CHECK_EQUAL(sentinel.second.Next(), &(*n3));
+ BOOST_CHECK_EQUAL(n3->second.Next(), &sentinel);
+ BOOST_CHECK_EQUAL(sentinel.second.Prev(), &(*n3));
+
+ // Delete n3
+ // sentinel->sentinel
+ nodes.erase(n3);
+ // Check that sentinel's next and prev are itself
+ BOOST_CHECK_EQUAL(sentinel.second.Next(), &sentinel);
+ BOOST_CHECK_EQUAL(sentinel.second.Prev(), &sentinel);
+}
+
+BOOST_AUTO_TEST_CASE(linked_list_add_flags)
+{
+ CoinsCachePair sentinel;
+ sentinel.second.SelfRef(sentinel);
+ CoinsCachePair n1;
+ CoinsCachePair n2;
+
+ // Check that adding 0 flag has no effect
+ n1.second.AddFlags(0, n1, sentinel);
+ BOOST_CHECK_EQUAL(n1.second.GetFlags(), 0);
+ BOOST_CHECK_EQUAL(sentinel.second.Next(), &sentinel);
+ BOOST_CHECK_EQUAL(sentinel.second.Prev(), &sentinel);
+
+ // Check that adding DIRTY flag inserts it into linked list and sets flags
+ n1.second.AddFlags(CCoinsCacheEntry::DIRTY, n1, sentinel);
+ BOOST_CHECK_EQUAL(n1.second.GetFlags(), CCoinsCacheEntry::DIRTY);
+ BOOST_CHECK_EQUAL(n1.second.Next(), &sentinel);
+ BOOST_CHECK_EQUAL(n1.second.Prev(), &sentinel);
+ BOOST_CHECK_EQUAL(sentinel.second.Next(), &n1);
+ BOOST_CHECK_EQUAL(sentinel.second.Prev(), &n1);
+
+ // Check that adding FRESH flag on new node inserts it after n1
+ n2.second.AddFlags(CCoinsCacheEntry::FRESH, n2, sentinel);
+ BOOST_CHECK_EQUAL(n2.second.GetFlags(), CCoinsCacheEntry::FRESH);
+ BOOST_CHECK_EQUAL(n2.second.Next(), &sentinel);
+ BOOST_CHECK_EQUAL(n2.second.Prev(), &n1);
+ BOOST_CHECK_EQUAL(n1.second.Next(), &n2);
+ BOOST_CHECK_EQUAL(sentinel.second.Prev(), &n2);
+
+ // Check that adding 0 flag has no effect, and doesn't change position
+ n1.second.AddFlags(0, n1, sentinel);
+ BOOST_CHECK_EQUAL(n1.second.GetFlags(), CCoinsCacheEntry::DIRTY);
+ BOOST_CHECK_EQUAL(n1.second.Next(), &n2);
+ BOOST_CHECK_EQUAL(n1.second.Prev(), &sentinel);
+ BOOST_CHECK_EQUAL(sentinel.second.Next(), &n1);
+ BOOST_CHECK_EQUAL(n2.second.Prev(), &n1);
+
+ // Check that we can add extra flags, but they don't change our position
+ n1.second.AddFlags(CCoinsCacheEntry::FRESH, n1, sentinel);
+ BOOST_CHECK_EQUAL(n1.second.GetFlags(), CCoinsCacheEntry::DIRTY | CCoinsCacheEntry::FRESH);
+ BOOST_CHECK_EQUAL(n1.second.Next(), &n2);
+ BOOST_CHECK_EQUAL(n1.second.Prev(), &sentinel);
+ BOOST_CHECK_EQUAL(sentinel.second.Next(), &n1);
+ BOOST_CHECK_EQUAL(n2.second.Prev(), &n1);
+
+ // Check that we can clear flags then re-add them
+ n1.second.ClearFlags();
+ BOOST_CHECK_EQUAL(n1.second.GetFlags(), 0);
+ BOOST_CHECK_EQUAL(sentinel.second.Next(), &n2);
+ BOOST_CHECK_EQUAL(sentinel.second.Prev(), &n2);
+ BOOST_CHECK_EQUAL(n2.second.Next(), &sentinel);
+ BOOST_CHECK_EQUAL(n2.second.Prev(), &sentinel);
+
+ // Check that calling `ClearFlags` with 0 flags has no effect
+ n1.second.ClearFlags();
+ BOOST_CHECK_EQUAL(n1.second.GetFlags(), 0);
+ BOOST_CHECK_EQUAL(sentinel.second.Next(), &n2);
+ BOOST_CHECK_EQUAL(sentinel.second.Prev(), &n2);
+ BOOST_CHECK_EQUAL(n2.second.Next(), &sentinel);
+ BOOST_CHECK_EQUAL(n2.second.Prev(), &sentinel);
+
+ // Adding 0 still has no effect
+ n1.second.AddFlags(0, n1, sentinel);
+ BOOST_CHECK_EQUAL(sentinel.second.Next(), &n2);
+ BOOST_CHECK_EQUAL(sentinel.second.Prev(), &n2);
+ BOOST_CHECK_EQUAL(n2.second.Next(), &sentinel);
+ BOOST_CHECK_EQUAL(n2.second.Prev(), &sentinel);
+
+ // But adding DIRTY re-inserts it after n2
+ n1.second.AddFlags(CCoinsCacheEntry::DIRTY, n1, sentinel);
+ BOOST_CHECK_EQUAL(n1.second.GetFlags(), CCoinsCacheEntry::DIRTY);
+ BOOST_CHECK_EQUAL(n2.second.Next(), &n1);
+ BOOST_CHECK_EQUAL(n1.second.Prev(), &n2);
+ BOOST_CHECK_EQUAL(n1.second.Next(), &sentinel);
+ BOOST_CHECK_EQUAL(sentinel.second.Prev(), &n1);
+}
+
+BOOST_AUTO_TEST_SUITE_END()