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authorPieter Wuille <pieter.wuille@gmail.com>2012-04-17 18:50:45 +0200
committerPieter Wuille <pieter.wuille@gmail.com>2012-04-17 18:50:52 +0200
commitc581cc16bb5e490c0960ccf440de2d1e5f23c417 (patch)
treee4cdaab6e956b05be9c103de92ea2b996d177575
parent7a5452ffb3075c0c2604a76e8e82c2c84a24e62e (diff)
Fix potential deadlock
Conflict: * cs_main in ProcessMessages() (before calling ProcessMessages) * cs_vSend in CNode::BeginMessage versus: * cs_vSend in ThreadMessageHandler2 (before calling SendMessages) * cs_main in SendMessages Even though cs_vSend is a try_lock, if it succeeds simultaneously with the locking of cs_main in ProcessMessages(), it could cause a deadlock.
-rw-r--r--src/main.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main.cpp b/src/main.cpp
index f2932804e3..3396fe1911 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -2807,8 +2807,8 @@ bool ProcessMessages(CNode* pfrom)
bool SendMessages(CNode* pto, bool fSendTrickle)
{
- {
- LOCK(cs_main);
+ TRY_LOCK(cs_main, lockMain);
+ if (lockMain) {
// Don't send anything until we get their version message
if (pto->nVersion == 0)
return true;