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author | Vegard Nossum <vegard.nossum@gmail.com> | 2011-06-29 12:33:21 +0200 |
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committer | Gavin Andresen <gavinandresen@gmail.com> | 2011-08-08 14:31:08 -0400 |
commit | 5f6a654d3eb01cd1d324df4cbe2c7fe51dc3e752 (patch) | |
tree | 4e86eafff95502f484dc83c10e670a8d582d31c4 | |
parent | e707d29dd601bbe691175b72686caeaea29b1cbc (diff) |
Add prototype for EvalScript() to script.h
This is needed for the script unit tests.
-rw-r--r-- | src/script.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/script.h b/src/script.h index b880838814..4b48bca7cd 100644 --- a/src/script.h +++ b/src/script.h @@ -691,6 +691,7 @@ public: +bool EvalScript(std::vector<std::vector<unsigned char> >& stack, const CScript& script, const CTransaction& txTo, unsigned int nIn, int nHashType); bool IsStandard(const CScript& scriptPubKey); bool IsMine(const CKeyStore& keystore, const CScript& scriptPubKey); |