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#include "GUIVisualisationControl.h"
#include "GUIWindowManager.h"
#include "GUIUserMessages.h"
#include "Application.h"
#include "addons/AddonManager.h"
#include "utils/log.h"
using namespace std;
using namespace ADDON;
#define LABEL_ROW1 10
#define LABEL_ROW2 11
#define LABEL_ROW3 12
CGUIVisualisationControl::CGUIVisualisationControl(int parentID, int controlID, float posX, float posY, float width, float height)
: CGUIRenderingControl(parentID, controlID, posX, posY, width, height)
{
ControlType = GUICONTROL_VISUALISATION;
}
CGUIVisualisationControl::CGUIVisualisationControl(const CGUIVisualisationControl &from)
: CGUIRenderingControl(from)
{
ControlType = GUICONTROL_VISUALISATION;
}
void CGUIVisualisationControl::Render()
{
if (!m_addon && g_application.IsPlayingAudio())
{
AddonPtr viz;
if (ADDON::CAddonMgr::Get()->GetDefault(ADDON_VIZ, viz))
LoadAddon(viz);
}
else
CGUIRenderingControl::Render();
}
void CGUIVisualisationControl::FreeResources()
{
// tell our app that we're going
if (!m_addon)
return;
CGUIMessage msg(GUI_MSG_VISUALISATION_UNLOADING, m_controlID, 0);
g_windowManager.SendMessage(msg);
CLog::Log(LOGDEBUG, "FreeVisualisation() started");
CGUIRenderingControl::FreeResources();
CLog::Log(LOGDEBUG, "FreeVisualisation() done");
}
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