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#.rst:
# FindShairplay
# -------------
# Finds the Shairplay library
#
# This will will define the following variables::
#
# SHAIRPLAY_FOUND - system has Shairplay
# SHAIRPLAY_INCLUDE_DIRS - the Shairplay include directory
# SHAIRPLAY_LIBRARIES - the Shairplay libraries
# SHAIRPLAY_DEFINITIONS - the Shairplay compile definitions
#
# and the following imported targets::
#
# Shairplay::Shairplay - The Shairplay library
find_path(SHAIRPLAY_INCLUDE_DIR shairplay/raop.h)
include(FindPackageHandleStandardArgs)
if(NOT WIN32)
find_library(SHAIRPLAY_LIBRARY NAMES shairplay)
if(SHAIRPLAY_INCLUDE_DIR AND SHAIRPLAY_LIBRARY)
include(CheckCSourceCompiles)
set(CMAKE_REQUIRED_INCLUDES ${SHAIRPLAY_INCLUDE_DIRS})
set(CMAKE_REQUIRED_LIBRARIES ${SHAIRPLAY_LIBRARIES})
check_c_source_compiles("#include <shairplay/raop.h>
int main()
{
struct raop_callbacks_s foo;
foo.cls;
return 0;
}
" HAVE_SHAIRPLAY_CALLBACK_CLS)
endif()
find_package_handle_standard_args(Shairplay
REQUIRED_VARS SHAIRPLAY_LIBRARY SHAIRPLAY_INCLUDE_DIR HAVE_SHAIRPLAY_CALLBACK_CLS)
else()
# Dynamically loaded DLL
find_package_handle_standard_args(Shairplay
REQUIRED_VARS SHAIRPLAY_INCLUDE_DIR)
endif()
if(SHAIRPLAY_FOUND)
set(SHAIRPLAY_LIBRARIES ${SHAIRPLAY_LIBRARY})
set(SHAIRPLAY_INCLUDE_DIRS ${SHAIRPLAY_INCLUDE_DIR})
set(SHAIRPLAY_DEFINITIONS -DHAVE_LIBSHAIRPLAY=1)
if(NOT TARGET Shairplay::Shairplay)
add_library(Shairplay::Shairplay UNKNOWN IMPORTED)
if(SHAIRPLAY_LIBRARY)
set_target_properties(Shairplay::Shairplay PROPERTIES
IMPORTED_LOCATION "${SHAIRPLAY_LIBRARY}")
endif()
set_target_properties(Shairplay::Shairplay PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${SHAIRPLAY_INCLUDE_DIR}"
INTERFACE_COMPILE_DEFINITIONS HAVE_LIBSHAIRPLAY=1)
endif()
endif()
mark_as_advanced(SHAIRPLAY_INCLUDE_DIR SHAIRPLAY_LIBRARY)
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