/* * Copyright (C) 2008-2013 Team XBMC * http://xbmc.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with XBMC; see the file COPYING. If not, see * . * */ #ifndef _LINUX #include #else #define __cdecl #define __declspec(x) #endif extern "C" { #include "src/vgmstream.h" long __declspec(dllexport) DLL_Init() { return 1; } long __declspec(dllexport) DLL_LoadVGM(const char* szFileName, int* sampleRate, int* sampleSize, int* channels) { VGMSTREAM* result; if ((result = init_vgmstream(szFileName)) == NULL) return 0; *sampleRate = result->sample_rate; *sampleSize = 16; *channels = result->channels; return (long)result; } void __declspec(dllexport) DLL_FreeVGM(long vgm) { close_vgmstream((VGMSTREAM*)vgm); } int __declspec(dllexport) DLL_FillBuffer(long vgm, char* szBuffer, int iSize) { VGMSTREAM* song = (VGMSTREAM*)vgm; render_vgmstream((sample*)szBuffer,iSize/(2*song->channels),(VGMSTREAM*)vgm); return iSize; } unsigned long __declspec(dllexport) DLL_Seek(long vgm, unsigned long timepos) { VGMSTREAM* song = (VGMSTREAM*)vgm; int16_t* buffer = new int16_t[576*song->channels]; long samples_to_do = (long)timepos * song->sample_rate / 1000L; if (samples_to_do < song->current_sample ) reset_vgmstream(song); else samples_to_do -= song->current_sample; while (samples_to_do > 0) { long l = samples_to_do>576?576:samples_to_do; render_vgmstream(buffer,l,song); samples_to_do -= l; } delete[] buffer; return timepos; } unsigned long __declspec(dllexport) DLL_GetLength(long vgm) { VGMSTREAM* song = (VGMSTREAM*)vgm; return song->num_samples/song->sample_rate*1000; } }