/*----------------------------------------------------------------------------- ST-Sound ( YM files player library ) Copyright (C) 1995-1999 Arnaud Carre ( http://leonard.oxg.free.fr ) Main header to use the StSound "C" like API in your production. -----------------------------------------------------------------------------*/ /*----------------------------------------------------------------------------- This file is part of ST-Sound ST-Sound is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. ST-Sound is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with ST-Sound; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA -----------------------------------------------------------------------------*/ #ifndef __STSOUNDLIBRARY__ #define __STSOUNDLIBRARY__ #include "YmTypes.h" typedef void YMMUSIC; typedef struct { ymchar * pSongName; ymchar * pSongAuthor; ymchar * pSongComment; ymchar * pSongType; ymchar * pSongPlayer; yms32 musicTimeInSec; } ymMusicInfo_t; // Create object extern YMMUSIC * ymMusicCreate(); // Release object extern void ymMusicDestroy(YMMUSIC *pMusic); // Functions extern ymbool ymMusicLoad(YMMUSIC *pMusic,const char *fName); extern ymbool ymMusicLoadMemory(YMMUSIC *pMusic,void *pBlock,ymu32 size); extern ymbool ymMusicCompute(YMMUSIC *pMusic,ymsample *pBuffer,ymint nbSample); extern void ymMusicSetLoopMode(YMMUSIC *pMusic,ymbool bLoop); extern const char * ymMusicGetLastError(YMMUSIC *pMusic); extern int ymMusicGetRegister(YMMUSIC *pMusic,ymint reg); extern void ymMusicGetInfo(YMMUSIC *pMusic,ymMusicInfo_t *pInfo); extern void ymMusicPlay(YMMUSIC *pMusic); extern void ymMusicPause(YMMUSIC *pMusic); extern void ymMusicStop(YMMUSIC *pMusic); extern ymbool ymMusicIsSeekable(YMMUSIC *pMusic); extern ymu32 ymMusicGetPos(YMMUSIC *pMusic); extern void ymMusicSeek(YMMUSIC *pMusic,ymu32 timeInMs); #endif