/* * Copyright (C) 2005-2008 Team XBMC * http://www.xbmc.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with XBMC; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ /*! \file TextureDX.h \brief */ #ifndef GUILIB_TEXTUREDX_H #define GUILIB_TEXTUREDX_H #include "Texture.h" #pragma once #ifdef HAS_DX /************************************************************************/ /* CDXTexture */ /************************************************************************/ class CDXTexture : public CBaseTexture { public: CDXTexture(unsigned int width = 0, unsigned int height = 0, unsigned int format = XB_FMT_UNKNOWN); virtual ~CDXTexture(); void CreateTextureObject(); void DestroyTextureObject(); virtual void LoadToGPU(); }; #endif #endif