#pragma once /* * Copyright (C) 2005-2008 Team XBMC * http://www.xbmc.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with XBMC; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "StdString.h" #include #include class CAutoTexBuffer; class CBaseTexture; class CTextureBundleXPR { struct FileHeader_t { uint32_t Offset; uint32_t UnpackedSize; uint32_t PackedSize; }; FILE* m_hFile; time_t m_TimeStamp; std::map m_FileHeaders; typedef std::map::iterator iFiles; bool m_themeBundle; bool OpenBundle(); bool LoadFile(const CStdString& Filename, CAutoTexBuffer& UnpackedBuf); public: CTextureBundleXPR(void); ~CTextureBundleXPR(void); void Cleanup(); void SetThemeBundle(bool themeBundle); bool HasFile(const CStdString& Filename); void GetTexturesFromPath(const CStdString &path, std::vector &textures); static CStdString Normalize(const CStdString &name); bool LoadTexture(const CStdString& Filename, CBaseTexture** ppTexture, int &width, int &height); int LoadAnim(const CStdString& Filename, CBaseTexture*** ppTextures, int &width, int &height, int& nLoops, int** ppDelays); };