/* * Copyright (C) 2005-2009 Team XBMC * http://www.xbmc.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with XBMC; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "system.h" #include "TextureBundle.h" CTextureBundle::CTextureBundle(void) { m_useXPR = false; m_useXBT = false; } CTextureBundle::~CTextureBundle(void) { } bool CTextureBundle::HasFile(const CStdString& Filename) { if (m_useXBT) { return m_tbXBT.HasFile(Filename); } else if (m_useXPR) { return m_tbXPR.HasFile(Filename); } else if (m_tbXBT.HasFile(Filename)) { m_useXBT = true; return true; } else if (m_tbXPR.HasFile(Filename)) { m_useXPR = true; return true; } else { return false; } } void CTextureBundle::GetTexturesFromPath(const CStdString &path, std::vector &textures) { if (m_useXBT) { m_tbXBT.GetTexturesFromPath(path, textures); } else if (m_useXPR) { m_tbXPR.GetTexturesFromPath(path, textures); } } bool CTextureBundle::LoadTexture(const CStdString& Filename, CBaseTexture** ppTexture, int &width, int &height) { if (m_useXBT) { return m_tbXBT.LoadTexture(Filename, ppTexture, width, height); } else if (m_useXPR) { return m_tbXPR.LoadTexture(Filename, ppTexture, width, height); } else { return false; } } int CTextureBundle::LoadAnim(const CStdString& Filename, CBaseTexture*** ppTextures, int &width, int &height, int& nLoops, int** ppDelays) { if (m_useXBT) { return m_tbXBT.LoadAnim(Filename, ppTextures, width, height, nLoops, ppDelays); } else if (m_useXPR) { return m_tbXPR.LoadAnim(Filename, ppTextures, width, height, nLoops, ppDelays); } else { return 0; } } void CTextureBundle::Cleanup() { if (m_useXBT) { m_tbXBT.Cleanup(); } else if (m_useXPR) { m_tbXPR.Cleanup(); } m_useXPR = m_useXBT = false; } void CTextureBundle::SetThemeBundle(bool themeBundle) { m_tbXPR.SetThemeBundle(themeBundle); m_tbXBT.SetThemeBundle(themeBundle); } CStdString CTextureBundle::Normalize(const CStdString &name) { return CTextureBundleXBT::Normalize(name); }