/*! \file GUITextBox.h \brief */ #ifndef GUILIB_GUITEXTBOX_H #define GUILIB_GUITEXTBOX_H #pragma once /* * Copyright (C) 2005-2008 Team XBMC * http://www.xbmc.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with XBMC; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "GUITextLayout.h" #include "GUIControl.h" #include "GUILabel.h" /*! \ingroup controls \brief */ class TiXmlNode; class CGUITextBox : public CGUIControl, public CGUITextLayout { public: CGUITextBox(int parentID, int controlID, float posX, float posY, float width, float height, const CLabelInfo &labelInfo, int scrollTime = 200); CGUITextBox(const CGUITextBox &from); virtual ~CGUITextBox(void); virtual CGUITextBox *Clone() const { return new CGUITextBox(*this); }; virtual void DoRender(unsigned int currentTime); virtual void Render(); virtual bool OnMessage(CGUIMessage& message); void SetPageControl(int pageControl); virtual bool CanFocus() const; void SetInfo(const CGUIInfoLabel &info); void SetAutoScrolling(const TiXmlNode *node); void ResetAutoScrolling(); CStdString GetLabel(int info) const; void Scroll(unsigned int offset); protected: virtual void UpdateVisibility(const CGUIListItem *item = NULL); virtual void UpdateColors(); virtual void UpdateInfo(const CGUIListItem *item = NULL); void UpdatePageControl(); void ScrollToOffset(int offset, bool autoScroll = false); unsigned int GetRows() const; int GetCurrentPage() const; // offset of text in the control for scrolling unsigned int m_offset; float m_scrollOffset; float m_scrollSpeed; int m_scrollTime; unsigned int m_itemsPerPage; float m_itemHeight; unsigned int m_renderTime; unsigned int m_lastRenderTime; CLabelInfo m_label; // autoscrolling int m_autoScrollCondition; int m_autoScrollTime; // time to scroll 1 line (ms) int m_autoScrollDelay; // delay before scroll (ms) unsigned int m_autoScrollDelayTime; // current offset into the delay CAnimation *m_autoScrollRepeatAnim; int m_pageControl; CGUIInfoLabel m_info; }; #endif