/*! \file GUISliderControl.h \brief */ #ifndef GUILIB_GUISLIDERCONTROL_H #define GUILIB_GUISLIDERCONTROL_H #pragma once /* * Copyright (C) 2005-2008 Team XBMC * http://www.xbmc.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with XBMC; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "GUIControl.h" #include "GUITexture.h" #define SPIN_CONTROL_TYPE_INT 1 #define SPIN_CONTROL_TYPE_FLOAT 2 #define SPIN_CONTROL_TYPE_TEXT 3 /*! \ingroup controls \brief */ class CGUISliderControl : public CGUIControl { public: CGUISliderControl(int parentID, int controlID, float posX, float posY, float width, float height, const CTextureInfo& backGroundTexture, const CTextureInfo& mibTexture, const CTextureInfo& nibTextureFocus, int iType); virtual ~CGUISliderControl(void); virtual CGUISliderControl *Clone() const { return new CGUISliderControl(*this); }; virtual void Render(); virtual bool OnAction(const CAction &action); virtual void AllocResources(); virtual void FreeResources(bool immediately = false); virtual void DynamicResourceAlloc(bool bOnOff); virtual void SetInvalid(); virtual void SetRange(int iStart, int iEnd); virtual void SetFloatRange(float fStart, float fEnd); virtual bool OnMessage(CGUIMessage& message); void SetInfo(int iInfo); void SetPercentage(int iPercent); int GetPercentage() const; void SetIntValue(int iValue); int GetIntValue() const; void SetFloatValue(float fValue); float GetFloatValue() const; void SetFloatInterval(float fInterval); void SetType(int iType) { m_iType = iType; }; virtual CStdString GetDescription() const; void SetTextValue(const CStdString &textValue) { m_textValue = textValue; }; protected: virtual bool HitTest(const CPoint &point) const; virtual EVENT_RESULT OnMouseEvent(const CPoint &point, const CMouseEvent &event); virtual void UpdateColors(); virtual void Move(int iNumSteps); virtual void SetFromPosition(const CPoint &point); /*! \brief Get the current position of the slider as a proportion \return slider position in the range [0,1] */ float GetProportion() const; CGUITexture m_guiBackground; CGUITexture m_guiMid; CGUITexture m_guiMidFocus; int m_iType; int m_iPercent; int m_iValue; int m_iStart; int m_iEnd; float m_fValue; float m_fStart; float m_fInterval; float m_fEnd; int m_iInfoCode; CStdString m_textValue; ///< Allows overriding of the text value to be displayed (parent must update when the slider updates) }; #endif