/* * Copyright (C) 2005-2008 Team XBMC * http://www.xbmc.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with XBMC; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "GUISliderControl.h" #include "utils/GUIInfoManager.h" #include "Key.h" CGUISliderControl::CGUISliderControl(int parentID, int controlID, float posX, float posY, float width, float height, const CTextureInfo& backGroundTexture, const CTextureInfo& nibTexture, const CTextureInfo& nibTextureFocus, int iType) : CGUIControl(parentID, controlID, posX, posY, width, height) , m_guiBackground(posX, posY, width, height, backGroundTexture) , m_guiMid(posX, posY, width, height, nibTexture) , m_guiMidFocus(posX, posY, width, height, nibTextureFocus) { m_iType = iType; m_iPercent = 0; m_iStart = 0; m_iEnd = 100; m_fStart = 0.0f; m_fEnd = 1.0f; m_fInterval = 0.1f; m_iValue = 0; m_fValue = 0.0; ControlType = GUICONTROL_SLIDER; m_iInfoCode = 0; } CGUISliderControl::~CGUISliderControl(void) { } void CGUISliderControl::Render() { m_guiBackground.SetPosition( m_posX, m_posY ); float proportion = 0; if (!IsDisabled()) { switch (m_iType) { case SPIN_CONTROL_TYPE_FLOAT: if (m_iInfoCode) m_fValue = (float)g_infoManager.GetInt(m_iInfoCode); proportion = (m_fValue - m_fStart) / (m_fEnd - m_fStart); break; case SPIN_CONTROL_TYPE_INT: if (m_iInfoCode) m_iValue = g_infoManager.GetInt(m_iInfoCode); proportion = (float)(m_iValue - m_iStart) / (float)(m_iEnd - m_iStart); break; default: if (m_iInfoCode) m_iPercent = g_infoManager.GetInt(m_iInfoCode); proportion = 0.01f * m_iPercent; break; } float fScaleX = m_width == 0 ? 1.0f : m_width / m_guiBackground.GetTextureWidth(); float fScaleY = m_height == 0 ? 1.0f : m_height / m_guiBackground.GetTextureHeight(); m_guiBackground.SetHeight(m_height); m_guiBackground.SetWidth(m_width); m_guiBackground.Render(); float fWidth = (m_guiBackground.GetTextureWidth() - m_guiMid.GetTextureWidth())*fScaleX; float fPos = m_guiBackground.GetXPosition() + proportion * fWidth; if ((int)fWidth > 1) { if (m_bHasFocus) { m_guiMidFocus.SetPosition(fPos, m_guiBackground.GetYPosition() ); m_guiMidFocus.SetWidth(m_guiMidFocus.GetTextureWidth() * fScaleX); m_guiMidFocus.SetHeight(m_guiMidFocus.GetTextureHeight() * fScaleY); m_guiMidFocus.Render(); } else { m_guiMid.SetPosition(fPos, m_guiBackground.GetYPosition() ); m_guiMid.SetWidth(m_guiMid.GetTextureWidth()*fScaleX); m_guiMid.SetHeight(m_guiMid.GetTextureHeight()*fScaleY); m_guiMid.Render(); } } } CGUIControl::Render(); } bool CGUISliderControl::OnMessage(CGUIMessage& message) { if (message.GetControlId() == GetID() ) { switch (message.GetMessage()) { case GUI_MSG_ITEM_SELECT: SetPercentage( message.GetParam1() ); return true; break; case GUI_MSG_LABEL_RESET: { SetPercentage(0); return true; } break; } } return CGUIControl::OnMessage(message); } bool CGUISliderControl::OnAction(const CAction &action) { switch ( action.id ) { case ACTION_MOVE_LEFT: //case ACTION_OSD_SHOW_VALUE_MIN: Move( -1); return true; break; case ACTION_MOVE_RIGHT: //case ACTION_OSD_SHOW_VALUE_PLUS: Move(1); return true; break; default: return CGUIControl::OnAction(action); } } void CGUISliderControl::Move(int iNumSteps) { switch (m_iType) { case SPIN_CONTROL_TYPE_FLOAT: m_fValue += m_fInterval * iNumSteps; if (m_fValue < m_fStart) m_fValue = m_fStart; if (m_fValue > m_fEnd) m_fValue = m_fEnd; break; case SPIN_CONTROL_TYPE_INT: m_iValue += iNumSteps; if (m_iValue < m_iStart) m_iValue = m_iStart; if (m_iValue > m_iEnd) m_iValue = m_iEnd; break; default: m_iPercent += iNumSteps; if (m_iPercent < 0) m_iPercent = 0; if (m_iPercent > 100) m_iPercent = 100; break; } SEND_CLICK_MESSAGE(GetID(), GetParentID(), 0); } void CGUISliderControl::SetPercentage(int iPercent) { if (iPercent > 100) iPercent = 100; if (iPercent < 0) iPercent = 0; m_iPercent = iPercent; } int CGUISliderControl::GetPercentage() const { return m_iPercent; } void CGUISliderControl::SetIntValue(int iValue) { if (m_iType == SPIN_CONTROL_TYPE_FLOAT) m_fValue = (float)iValue; else if (m_iType == SPIN_CONTROL_TYPE_INT) m_iValue = iValue; else SetPercentage(iValue); } int CGUISliderControl::GetIntValue() const { if (m_iType == SPIN_CONTROL_TYPE_FLOAT) return (int)m_fValue; else if (m_iType == SPIN_CONTROL_TYPE_INT) return m_iValue; else return m_iPercent; } void CGUISliderControl::SetFloatValue(float fValue) { if (m_iType == SPIN_CONTROL_TYPE_FLOAT) m_fValue = fValue; else if (m_iType == SPIN_CONTROL_TYPE_INT) m_iValue = (int)fValue; else SetPercentage((int)fValue); } float CGUISliderControl::GetFloatValue() const { if (m_iType == SPIN_CONTROL_TYPE_FLOAT) return m_fValue; else if (m_iType == SPIN_CONTROL_TYPE_INT) return (float)m_iValue; else return (float)m_iPercent; } void CGUISliderControl::SetFloatInterval(float fInterval) { m_fInterval = fInterval; } void CGUISliderControl::SetRange(int iStart, int iEnd) { if (m_iType == SPIN_CONTROL_TYPE_FLOAT) SetFloatRange((float)iStart,(float)iEnd); else { m_iStart = iStart; m_iEnd = iEnd; } } void CGUISliderControl::SetFloatRange(float fStart, float fEnd) { if (m_iType == SPIN_CONTROL_TYPE_INT) SetRange((int)fStart, (int)fEnd); else { m_fStart = fStart; m_fEnd = fEnd; } } void CGUISliderControl::FreeResources() { CGUIControl::FreeResources(); m_guiBackground.FreeResources(); m_guiMid.FreeResources(); m_guiMidFocus.FreeResources(); } void CGUISliderControl::DynamicResourceAlloc(bool bOnOff) { CGUIControl::DynamicResourceAlloc(bOnOff); m_guiBackground.DynamicResourceAlloc(bOnOff); m_guiMid.DynamicResourceAlloc(bOnOff); m_guiMidFocus.DynamicResourceAlloc(bOnOff); } void CGUISliderControl::AllocResources() { CGUIControl::AllocResources(); m_guiBackground.AllocResources(); m_guiMid.AllocResources(); m_guiMidFocus.AllocResources(); } void CGUISliderControl::SetInvalid() { CGUIControl::SetInvalid(); m_guiBackground.SetInvalid(); m_guiMid.SetInvalid(); m_guiMidFocus.SetInvalid(); } bool CGUISliderControl::HitTest(const CPoint &point) const { if (m_guiBackground.HitTest(point)) return true; if (m_guiMid.HitTest(point)) return true; return false; } void CGUISliderControl::SetFromPosition(const CPoint &point) { float fPercent = (point.x - m_guiBackground.GetXPosition()) / m_guiBackground.GetWidth(); if (fPercent < 0) fPercent = 0; if (fPercent > 1) fPercent = 1; switch (m_iType) { case SPIN_CONTROL_TYPE_FLOAT: m_fValue = m_fStart + (m_fEnd - m_fStart) * fPercent; break; case SPIN_CONTROL_TYPE_INT: m_iValue = (int)(m_iStart + (float)(m_iEnd - m_iStart) * fPercent + 0.49f); break; default: m_iPercent = (int)(fPercent * 100 + 0.49f); break; } SEND_CLICK_MESSAGE(GetID(), GetParentID(), 0); } bool CGUISliderControl::OnMouseEvent(const CPoint &point, const CMouseEvent &event) { if (event.m_id == ACTION_MOUSE_DRAG) { if (event.m_state == 1) { // grab exclusive access CGUIMessage msg(GUI_MSG_EXCLUSIVE_MOUSE, GetID(), GetParentID()); SendWindowMessage(msg); } else if (event.m_state == 3) { // release exclusive access CGUIMessage msg(GUI_MSG_EXCLUSIVE_MOUSE, 0, GetParentID()); SendWindowMessage(msg); } SetFromPosition(point); return true; } else if (event.m_id == ACTION_MOUSE_CLICK && m_guiBackground.HitTest(point)) { SetFromPosition(point); return true; } else if (event.m_id == ACTION_MOUSE_WHEEL) { Move(event.m_wheel*10); return true; } return false; } void CGUISliderControl::SetInfo(int iInfo) { m_iInfoCode = iInfo; } CStdString CGUISliderControl::GetDescription() const { if (!m_textValue.IsEmpty()) return m_textValue; CStdString description; if (m_iType == SPIN_CONTROL_TYPE_FLOAT) description.Format("%2.2f", m_fValue); else if (m_iType == SPIN_CONTROL_TYPE_INT) description.Format("%i", m_iValue); else description.Format("%i%%", m_iPercent); return description; } void CGUISliderControl::UpdateColors() { CGUIControl::UpdateColors(); m_guiBackground.SetDiffuseColor(m_diffuseColor); m_guiMid.SetDiffuseColor(m_diffuseColor); m_guiMidFocus.SetDiffuseColor(m_diffuseColor); }