/* * Copyright (C) 2005-2008 Team XBMC * http://www.xbmc.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with XBMC; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "GUIMessage.h" #include "LocalizeStrings.h" using namespace std; CStdString CGUIMessage::empty_string; CGUIMessage::CGUIMessage(int msg, int senderID, int controlID, int param1, int param2) { m_message = msg; m_senderID = senderID; m_controlID = controlID; m_param1 = param1; m_param2 = param2; m_pointer = NULL; } CGUIMessage::CGUIMessage(int msg, int senderID, int controlID, int param1, int param2, CFileItemList *item) { m_message = msg; m_senderID = senderID; m_controlID = controlID; m_param1 = param1; m_param2 = param2; m_pointer = item; } CGUIMessage::CGUIMessage(int msg, int senderID, int controlID, int param1, int param2, const CGUIListItemPtr &item) { m_message = msg; m_senderID = senderID; m_controlID = controlID; m_param1 = param1; m_param2 = param2; m_pointer = NULL; m_item = item; } CGUIMessage::CGUIMessage(const CGUIMessage& msg) { *this = msg; } CGUIMessage::~CGUIMessage(void) {} int CGUIMessage::GetControlId() const { return m_controlID; } int CGUIMessage::GetMessage() const { return m_message; } void* CGUIMessage::GetPointer() const { return m_pointer; } CGUIListItemPtr CGUIMessage::GetItem() const { return m_item; } int CGUIMessage::GetParam1() const { return m_param1; } int CGUIMessage::GetParam2() const { return m_param2; } int CGUIMessage::GetSenderId() const { return m_senderID; } const CGUIMessage& CGUIMessage::operator = (const CGUIMessage& msg) { if (this == &msg) return * this; m_message = msg.m_message; m_controlID = msg.m_controlID; m_param1 = msg.m_param1; m_param2 = msg.m_param2; m_pointer = msg.m_pointer; m_strLabel = msg.m_strLabel; m_senderID = msg.m_senderID; m_params = msg.m_params; m_item = msg.m_item; m_action = msg.m_action; return *this; } void CGUIMessage::SetParam1(int param1) { m_param1 = param1; } void CGUIMessage::SetParam2(int param2) { m_param2 = param2; } void CGUIMessage::SetPointer(void* lpVoid) { m_pointer = lpVoid; } void CGUIMessage::SetLabel(const string& strLabel) { m_strLabel = strLabel; } const string& CGUIMessage::GetLabel() const { return m_strLabel; } void CGUIMessage::SetLabel(int iString) { m_strLabel = g_localizeStrings.Get(iString); } void CGUIMessage::SetStringParam(const CStdString& strParam) { m_params.clear(); if (strParam.size()) m_params.push_back(strParam); } void CGUIMessage::SetStringParams(const vector ¶ms) { m_params = params; } const CStdString& CGUIMessage::GetStringParam(size_t param) const { if (param >= m_params.size()) return empty_string; return m_params[param]; } size_t CGUIMessage::GetNumStringParams() const { return m_params.size(); } void CGUIMessage::SetAction(const CGUIActionDescriptor& action) { m_action = action; } const CGUIActionDescriptor& CGUIMessage::GetAction() const { return m_action; }