/*! \file GUILabelControl.h \brief */ #ifndef GUILIB_GUILABELCONTROL_H #define GUILIB_GUILABELCONTROL_H #pragma once /* * Copyright (C) 2005-2008 Team XBMC * http://www.xbmc.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with XBMC; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "GUIControl.h" #include "GUILabel.h" /*! \ingroup controls \brief */ class CGUILabelControl : public CGUIControl { public: CGUILabelControl(int parentID, int controlID, float posX, float posY, float width, float height, const CLabelInfo& labelInfo, bool wrapMultiLine, bool bHasPath); virtual ~CGUILabelControl(void); virtual CGUILabelControl *Clone() const { return new CGUILabelControl(*this); }; virtual void Render(); virtual void UpdateInfo(const CGUIListItem *item = NULL); virtual bool CanFocus() const; virtual bool OnMessage(CGUIMessage& message); virtual CStdString GetDescription() const; virtual float GetWidth() const; const CLabelInfo& GetLabelInfo() const { return m_label.GetLabelInfo(); }; void SetLabel(const std::string &strLabel); void ShowCursor(bool bShow = true); void SetCursorPos(int iPos); int GetCursorPos() const { return m_iCursorPos;}; void SetInfo(const CGUIInfoLabel&labelInfo); void SetWidthControl(float minWidth, bool bScroll); void SetAlignment(uint32_t align); void SetHighlight(unsigned int start, unsigned int end); protected: void UpdateColors(); CStdString ShortenPath(const CStdString &path); CGUILabel m_label; bool m_bHasPath; bool m_bShowCursor; int m_iCursorPos; unsigned int m_dwCounter; // stuff for autowidth bool m_autoWidth; float m_minWidth; // multi-info stuff CGUIInfoLabel m_infoLabel; unsigned int m_startHighlight; unsigned int m_endHighlight; }; #endif