/*! \file GUIFontManager.h \brief */ #ifndef GUILIB_FONTMANAGER_H #define GUILIB_FONTMANAGER_H #pragma once /* * Copyright (C) 2005-2008 Team XBMC * http://www.xbmc.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with XBMC; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "GraphicContext.h" #include "IMsgTargetCallback.h" // Forward class CGUIFont; class CGUIFontTTFBase; class TiXmlDocument; class TiXmlNode; struct OrigFontInfo { int size; float aspect; CStdString fontFilePath; CStdString fileName; RESOLUTION sourceRes; }; /*! \ingroup textures \brief */ class GUIFontManager : public IMsgTargetCallback { public: GUIFontManager(void); virtual ~GUIFontManager(void); virtual bool OnMessage(CGUIMessage &message); void Unload(const CStdString& strFontName); void LoadFonts(const CStdString& strFontSet); CGUIFont* LoadTTF(const CStdString& strFontName, const CStdString& strFilename, color_t textColor, color_t shadowColor, const int iSize, const int iStyle, float lineSpacing = 1.0f, float aspect = 1.0f, RESOLUTION res = RES_INVALID); CGUIFont* GetFont(const CStdString& strFontName, bool fallback = true); void Clear(); void FreeFontFile(CGUIFontTTFBase *pFont); bool IsFontSetUnicode() { return m_fontsetUnicode; } bool IsFontSetUnicode(const CStdString& strFontSet); bool GetFirstFontSetUnicode(CStdString& strFontSet); protected: void ReloadTTFFonts(); void LoadFonts(const TiXmlNode* fontNode); CGUIFontTTFBase* GetFontFile(const CStdString& strFontFile); bool OpenFontFile(TiXmlDocument& xmlDoc); std::vector m_vecFonts; std::vector m_vecFontFiles; std::vector m_vecFontInfo; bool m_fontsetUnicode; RESOLUTION m_skinResolution; bool m_canReload; }; /*! \ingroup textures \brief */ extern GUIFontManager g_fontManager; #endif