/* * Copyright (C) 2005-2008 Team XBMC * http://www.xbmc.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with XBMC; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "GUIFontManager.h" #include "GraphicContext.h" #include "GUIWindowManager.h" #include "addons/Skin.h" #include "GUIFontTTF.h" #include "GUIFont.h" #include "XMLUtils.h" #include "GUIControlFactory.h" #include "../xbmc/Util.h" #include "../xbmc/FileSystem/File.h" #include "../xbmc/FileSystem/SpecialProtocol.h" #include "utils/log.h" #include "WindowingFactory.h" using namespace std; GUIFontManager g_fontManager; GUIFontManager::GUIFontManager(void) { m_skinResolution=RES_INVALID; m_fontsetUnicode=false; m_canReload = true; } GUIFontManager::~GUIFontManager(void) { Clear(); } void GUIFontManager::RescaleFontSizeAndAspect(float *size, float *aspect, RESOLUTION sourceRes, bool preserveAspect) const { // set scaling resolution so that we can scale our font sizes correctly // as fonts aren't scaled at render time (due to aliasing) we must scale // the size of the fonts before they are drawn to bitmaps g_graphicsContext.SetScalingResolution(sourceRes, true); if (preserveAspect) { // font always displayed in the aspect specified by the aspect parameter *aspect /= g_graphicsContext.GetPixelRatio(g_graphicsContext.GetVideoResolution()); } else { // font streched like the rest of the UI, aspect parameter being the original aspect // adjust aspect ratio if (sourceRes == RES_PAL_16x9 || sourceRes == RES_PAL60_16x9 || sourceRes == RES_NTSC_16x9 || sourceRes == RES_HDTV_480p_16x9) *aspect *= 0.75f; *aspect *= g_graphicsContext.GetGUIScaleY() / g_graphicsContext.GetGUIScaleX(); } *size /= g_graphicsContext.GetGUIScaleY(); } CGUIFont* GUIFontManager::LoadTTF(const CStdString& strFontName, const CStdString& strFilename, color_t textColor, color_t shadowColor, const int iSize, const int iStyle, bool border, float lineSpacing, float aspect, RESOLUTION sourceRes, bool preserveAspect) { float originalAspect = aspect; //check if font already exists CGUIFont* pFont = GetFont(strFontName, false); if (pFont) return pFont; if (sourceRes == RES_INVALID) // no source res specified, so assume the skin res sourceRes = m_skinResolution; float newSize = (float)iSize; RescaleFontSizeAndAspect(&newSize, &aspect, sourceRes, preserveAspect); // First try to load the font from the skin CStdString strPath; if (!CURL::IsFullPath(strFilename)) { strPath = CUtil::AddFileToFolder(g_graphicsContext.GetMediaDir(), "fonts"); strPath = CUtil::AddFileToFolder(strPath, strFilename); } else strPath = strFilename; #ifdef _LINUX strPath = PTH_IC(strPath); #endif // Check if the file exists, otherwise try loading it from the global media dir if (!XFILE::CFile::Exists(strPath)) { strPath = CUtil::AddFileToFolder("special://xbmc/media/Fonts", CUtil::GetFileName(strFilename)); #ifdef _LINUX strPath = PTH_IC(strPath); #endif } // check if we already have this font file loaded (font object could differ only by color or style) CStdString TTFfontName; TTFfontName.Format("%s_%f_%f%s", strFilename, newSize, aspect, border ? "_border" : ""); CGUIFontTTFBase* pFontFile = GetFontFile(TTFfontName); if (!pFontFile) { pFontFile = new CGUIFontTTF(TTFfontName); bool bFontLoaded = pFontFile->Load(strPath, newSize, aspect, 1.0f, border); if (!bFontLoaded) { delete pFontFile; // font could not be loaded - try Arial.ttf, which we distribute if (strFilename != "arial.ttf") { CLog::Log(LOGERROR, "Couldn't load font name: %s(%s), trying to substitute arial.ttf", strFontName.c_str(), strFilename.c_str()); return LoadTTF(strFontName, "arial.ttf", textColor, shadowColor, iSize, iStyle, border, lineSpacing, originalAspect); } CLog::Log(LOGERROR, "Couldn't load font name:%s file:%s", strFontName.c_str(), strPath.c_str()); return NULL; } m_vecFontFiles.push_back(pFontFile); } // font file is loaded, create our CGUIFont CGUIFont *pNewFont = new CGUIFont(strFontName, iStyle, textColor, shadowColor, lineSpacing, (float)iSize, pFontFile); m_vecFonts.push_back(pNewFont); // Store the original TTF font info in case we need to reload it in a different resolution OrigFontInfo fontInfo; fontInfo.size = iSize; fontInfo.aspect = originalAspect; fontInfo.fontFilePath = strPath; fontInfo.fileName = strFilename; fontInfo.sourceRes = sourceRes; fontInfo.preserveAspect = preserveAspect; fontInfo.border = border; m_vecFontInfo.push_back(fontInfo); return pNewFont; } bool GUIFontManager::OnMessage(CGUIMessage &message) { if (message.GetMessage() != GUI_MSG_NOTIFY_ALL) return false; if (message.GetParam1() == GUI_MSG_RENDERER_LOST) { m_canReload = false; return true; } if (message.GetParam1() == GUI_MSG_RENDERER_RESET) { // our device has been reset - we have to reload our ttf fonts, and send // a message to controls that we have done so ReloadTTFFonts(); g_windowManager.SendMessage(GUI_MSG_NOTIFY_ALL, 0, 0, GUI_MSG_WINDOW_RESIZE); m_canReload = true; return true; } if (message.GetParam1() == GUI_MSG_WINDOW_RESIZE) { // we need to reload our fonts if (m_canReload) { ReloadTTFFonts(); // no need to send a resize message, as this message will do the rounds return true; } } return false; } void GUIFontManager::ReloadTTFFonts(void) { if (!m_vecFonts.size()) return; // we haven't even loaded fonts in yet for (unsigned int i = 0; i < m_vecFonts.size(); i++) { CGUIFont* font = m_vecFonts[i]; OrigFontInfo fontInfo = m_vecFontInfo[i]; float aspect = fontInfo.aspect; float newSize = (float)fontInfo.size; CStdString& strPath = fontInfo.fontFilePath; CStdString& strFilename = fontInfo.fileName; RescaleFontSizeAndAspect(&newSize, &aspect, fontInfo.sourceRes, fontInfo.preserveAspect); CStdString TTFfontName; TTFfontName.Format("%s_%f_%f%s", strFilename, newSize, aspect, fontInfo.border ? "_border" : ""); CGUIFontTTFBase* pFontFile = GetFontFile(TTFfontName); if (!pFontFile) { pFontFile = new CGUIFontTTF(TTFfontName); if (!pFontFile || !pFontFile->Load(strPath, newSize, aspect)) { delete pFontFile; // font could not be loaded CLog::Log(LOGERROR, "Couldn't re-load font file:%s", strPath.c_str()); return; } m_vecFontFiles.push_back(pFontFile); } font->SetFont(pFontFile); } } void GUIFontManager::Unload(const CStdString& strFontName) { for (vector::iterator iFont = m_vecFonts.begin(); iFont != m_vecFonts.end(); ++iFont) { if ((*iFont)->GetFontName() == strFontName) { delete (*iFont); m_vecFonts.erase(iFont); return; } } } void GUIFontManager::FreeFontFile(CGUIFontTTFBase *pFont) { for (vector::iterator it = m_vecFontFiles.begin(); it != m_vecFontFiles.end(); ++it) { if (pFont == *it) { m_vecFontFiles.erase(it); delete pFont; return; } } } CGUIFontTTFBase* GUIFontManager::GetFontFile(const CStdString& strFileName) { for (int i = 0; i < (int)m_vecFontFiles.size(); ++i) { CGUIFontTTFBase* pFont = (CGUIFontTTFBase *)m_vecFontFiles[i]; if (pFont->GetFileName() == strFileName) return pFont; } return NULL; } CGUIFont* GUIFontManager::GetFont(const CStdString& strFontName, bool fallback /*= true*/) { for (int i = 0; i < (int)m_vecFonts.size(); ++i) { CGUIFont* pFont = m_vecFonts[i]; if (pFont->GetFontName() == strFontName) return pFont; } // fall back to "font13" if we have none if (fallback && !strFontName.IsEmpty() && !strFontName.Equals("-") && !strFontName.Equals("font13")) return GetFont("font13"); return NULL; } void GUIFontManager::Clear() { for (int i = 0; i < (int)m_vecFonts.size(); ++i) { CGUIFont* pFont = m_vecFonts[i]; delete pFont; } m_vecFonts.clear(); m_vecFontFiles.clear(); m_vecFontInfo.clear(); m_fontsetUnicode=false; } void GUIFontManager::LoadFonts(const CStdString& strFontSet) { TiXmlDocument xmlDoc; if (!OpenFontFile(xmlDoc)) return; TiXmlElement* pRootElement = xmlDoc.RootElement(); const TiXmlNode *pChild = pRootElement->FirstChild(); // If there are no fontset's defined in the XML (old skin format) run in backward compatibility // and ignore the fontset request CStdString strValue = pChild->Value(); if (strValue == "fontset") { CStdString foundTTF; while (pChild) { strValue = pChild->Value(); if (strValue == "fontset") { const char* idAttr = ((TiXmlElement*) pChild)->Attribute("id"); const char* unicodeAttr = ((TiXmlElement*) pChild)->Attribute("unicode"); if (foundTTF.IsEmpty() && idAttr != NULL && unicodeAttr != NULL && stricmp(unicodeAttr, "true") == 0) foundTTF = idAttr; // Check if this is the fontset that we want if (idAttr != NULL && stricmp(strFontSet.c_str(), idAttr) == 0) { m_fontsetUnicode=false; // Check if this is the a ttf fontset if (unicodeAttr != NULL && stricmp(unicodeAttr, "true") == 0) m_fontsetUnicode=true; if (m_fontsetUnicode) { LoadFonts(pChild->FirstChild()); break; } } } pChild = pChild->NextSibling(); } // If no fontset was loaded if (pChild == NULL) { CLog::Log(LOGWARNING, "file doesnt have with name '%s', defaulting to first fontset", strFontSet.c_str()); if (!foundTTF.IsEmpty()) LoadFonts(foundTTF); } } else { CLog::Log(LOGERROR, "file doesnt have in , but rather %s", strValue.c_str()); return ; } } void GUIFontManager::LoadFonts(const TiXmlNode* fontNode) { while (fontNode) { CStdString strValue = fontNode->Value(); if (strValue == "font") { const TiXmlNode *pNode = fontNode->FirstChild("name"); if (pNode) { CStdString strFontName = pNode->FirstChild()->Value(); color_t shadowColor = 0; color_t textColor = 0; CGUIControlFactory::GetColor(fontNode, "shadow", shadowColor); CGUIControlFactory::GetColor(fontNode, "color", textColor); const TiXmlNode *pNode = fontNode->FirstChild("filename"); if (pNode) { CStdString strFontFileName = pNode->FirstChild()->Value(); if (strFontFileName.Find(".ttf") >= 0) { int iSize = 20; int iStyle = FONT_STYLE_NORMAL; float aspect = 1.0f; float lineSpacing = 1.0f; XMLUtils::GetInt(fontNode, "size", iSize); if (iSize <= 0) iSize = 20; pNode = fontNode->FirstChild("style"); if (pNode) { CStdString style = pNode->FirstChild()->Value(); iStyle = FONT_STYLE_NORMAL; if (style == "bold") iStyle = FONT_STYLE_BOLD; else if (style == "italics") iStyle = FONT_STYLE_ITALICS; else if (style == "bolditalics") iStyle = FONT_STYLE_BOLD_ITALICS; } XMLUtils::GetFloat(fontNode, "linespacing", lineSpacing); XMLUtils::GetFloat(fontNode, "aspect", aspect); LoadTTF(strFontName, strFontFileName, textColor, shadowColor, iSize, iStyle, false, lineSpacing, aspect); } } } } fontNode = fontNode->NextSibling(); } } bool GUIFontManager::OpenFontFile(TiXmlDocument& xmlDoc) { // Get the file to load fonts from: CStdString strPath = g_SkinInfo->GetSkinPath("Font.xml", &m_skinResolution); CLog::Log(LOGINFO, "Loading fonts from %s", strPath.c_str()); // first try our preferred file if ( !xmlDoc.LoadFile(strPath) ) { CLog::Log(LOGERROR, "Couldn't load %s", strPath.c_str()); return false; } TiXmlElement* pRootElement = xmlDoc.RootElement(); CStdString strValue = pRootElement->Value(); if (strValue != CStdString("fonts")) { CLog::Log(LOGERROR, "file %s doesnt start with ", strPath.c_str()); return false; } return true; } bool GUIFontManager::GetFirstFontSetUnicode(CStdString& strFontSet) { strFontSet.Empty(); // Load our font file TiXmlDocument xmlDoc; if (!OpenFontFile(xmlDoc)) return false; TiXmlElement* pRootElement = xmlDoc.RootElement(); const TiXmlNode *pChild = pRootElement->FirstChild(); CStdString strValue = pChild->Value(); if (strValue == "fontset") { while (pChild) { strValue = pChild->Value(); if (strValue == "fontset") { const char* idAttr = ((TiXmlElement*) pChild)->Attribute("id"); const char* unicodeAttr = ((TiXmlElement*) pChild)->Attribute("unicode"); // Check if this is a fontset with a ttf attribute set to true if (unicodeAttr != NULL && stricmp(unicodeAttr, "true") == 0) { // This is the first ttf fontset strFontSet=idAttr; break; } } pChild = pChild->NextSibling(); } // If no fontset was loaded if (pChild == NULL) CLog::Log(LOGWARNING, "file doesnt have with with attibute unicode=\"true\""); } else { CLog::Log(LOGERROR, "file doesnt have in , but rather %s", strValue.c_str()); } return !strFontSet.IsEmpty(); } bool GUIFontManager::IsFontSetUnicode(const CStdString& strFontSet) { TiXmlDocument xmlDoc; if (!OpenFontFile(xmlDoc)) return false; TiXmlElement* pRootElement = xmlDoc.RootElement(); const TiXmlNode *pChild = pRootElement->FirstChild(); CStdString strValue = pChild->Value(); if (strValue == "fontset") { while (pChild) { strValue = pChild->Value(); if (strValue == "fontset") { const char* idAttr = ((TiXmlElement*) pChild)->Attribute("id"); const char* unicodeAttr = ((TiXmlElement*) pChild)->Attribute("unicode"); // Check if this is the fontset that we want if (idAttr != NULL && stricmp(strFontSet.c_str(), idAttr) == 0) return (unicodeAttr != NULL && stricmp(unicodeAttr, "true") == 0); } pChild = pChild->NextSibling(); } } return false; }