/* * Copyright (C) 2005-2008 Team XBMC * http://www.xbmc.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with XBMC; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "GUIFadeLabelControl.h" #include "utils/CharsetConverter.h" using namespace std; CGUIFadeLabelControl::CGUIFadeLabelControl(int parentID, int controlID, float posX, float posY, float width, float height, const CLabelInfo& labelInfo, bool scrollOut, unsigned int timeToDelayAtEnd, bool resetOnLabelChange) : CGUIControl(parentID, controlID, posX, posY, width, height), m_scrollInfo(50, labelInfo.offsetX, labelInfo.scrollSpeed) , m_textLayout(labelInfo.font, false) { m_label = labelInfo; m_currentLabel = 0; ControlType = GUICONTROL_FADELABEL; m_scrollOut = scrollOut; m_fadeAnim = CAnimation::CreateFader(100, 0, timeToDelayAtEnd, 200); if (m_fadeAnim) m_fadeAnim->ApplyAnimation(); m_renderTime = 0; m_lastLabel = -1; m_scrollSpeed = labelInfo.scrollSpeed; // save it for later m_resetOnLabelChange = resetOnLabelChange; m_shortText = false; } CGUIFadeLabelControl::CGUIFadeLabelControl(const CGUIFadeLabelControl &from) : CGUIControl(from), m_infoLabels(from.m_infoLabels), m_scrollInfo(from.m_scrollInfo), m_textLayout(from.m_textLayout) { m_label = from.m_label; m_scrollOut = from.m_scrollOut; m_scrollSpeed = from.m_scrollSpeed; m_resetOnLabelChange = from.m_resetOnLabelChange; if (from.m_fadeAnim) m_fadeAnim = new CAnimation(*from.m_fadeAnim); if (m_fadeAnim) m_fadeAnim->ApplyAnimation(); m_currentLabel = 0; m_renderTime = 0; m_lastLabel = -1; ControlType = GUICONTROL_FADELABEL; } CGUIFadeLabelControl::~CGUIFadeLabelControl(void) { delete m_fadeAnim; } void CGUIFadeLabelControl::SetInfo(const vector &infoLabels) { m_lastLabel = -1; m_infoLabels = infoLabels; } void CGUIFadeLabelControl::AddLabel(const string &label) { m_infoLabels.push_back(CGUIInfoLabel(label)); } void CGUIFadeLabelControl::DoRender(unsigned int currentTime) { m_renderTime = currentTime; CGUIControl::DoRender(currentTime); } void CGUIFadeLabelControl::UpdateColors() { m_label.UpdateColors(); CGUIControl::UpdateColors(); } void CGUIFadeLabelControl::Render() { if (m_infoLabels.size() == 0 || !m_label.font) { // nothing to render CGUIControl::Render(); return ; } if (m_currentLabel >= m_infoLabels.size() ) m_currentLabel = 0; if (m_textLayout.Update(GetLabel())) { // changed label - update our suffix based on length of available text float width, height; m_textLayout.GetTextExtent(width, height); float spaceWidth = m_label.font->GetCharWidth(L' '); unsigned int numSpaces = (unsigned int)(m_width / spaceWidth) + 1; if (width < m_width) // append spaces for scrolling numSpaces += (unsigned int)((m_width - width) / spaceWidth) + 1; m_shortText = (width + m_label.offsetX) < m_width; m_scrollInfo.suffix.assign(numSpaces, ' '); if (m_resetOnLabelChange) { m_scrollInfo.Reset(); m_fadeAnim->ResetAnimation(); } } if (m_currentLabel != m_lastLabel) { // new label - reset scrolling m_scrollInfo.Reset(); m_fadeAnim->QueueAnimation(ANIM_PROCESS_REVERSE); m_lastLabel = m_currentLabel; } float posY = m_posY; if (m_label.align & XBFONT_CENTER_Y) posY += m_height * 0.5f; if (m_infoLabels.size() == 1 && m_shortText) { // single label set and no scrolling required - just display float posX = m_posX + m_label.offsetX; if (m_label.align & XBFONT_CENTER_X) posX = m_posX + m_width * 0.5f; else if (m_label.align & XBFONT_RIGHT) posX = m_posX + m_width; m_textLayout.Render(posX, posY, 0, m_label.textColor, m_label.shadowColor, m_label.align, m_width - m_label.offsetX); CGUIControl::Render(); return; } bool moveToNextLabel = false; if (!m_scrollOut) { vecText text; m_textLayout.GetFirstText(text); if (m_scrollInfo.characterPos && m_scrollInfo.characterPos < text.size()) text.erase(text.begin(), text.begin() + min((int)m_scrollInfo.characterPos - 1, (int)text.size())); if (m_label.font->GetTextWidth(text) < m_width) { if (m_fadeAnim->GetProcess() != ANIM_PROCESS_NORMAL) m_fadeAnim->QueueAnimation(ANIM_PROCESS_NORMAL); moveToNextLabel = true; } } else if (m_scrollInfo.characterPos > m_textLayout.GetTextLength()) moveToNextLabel = true; // apply the fading animation TransformMatrix matrix; m_fadeAnim->Animate(m_renderTime, true); m_fadeAnim->RenderAnimation(matrix); g_graphicsContext.AddTransform(matrix); if (m_fadeAnim->GetState() == ANIM_STATE_APPLIED) m_fadeAnim->ResetAnimation(); m_scrollInfo.SetSpeed((m_fadeAnim->GetProcess() == ANIM_PROCESS_NONE) ? m_scrollSpeed : 0); if (!m_scrollOut && m_shortText) { float posX = m_posX + m_label.offsetX; if (m_label.align & XBFONT_CENTER_X) posX = m_posX + m_width * 0.5f; else if (m_label.align & XBFONT_RIGHT) posX = m_posX + m_width; m_textLayout.Render(posX, posY, 0, m_label.textColor, m_label.shadowColor, m_label.align, m_width); } else m_textLayout.RenderScrolling(m_posX, posY, 0, m_label.textColor, m_label.shadowColor, (m_label.align & ~3), m_width, m_scrollInfo); if (moveToNextLabel) { // increment the label and reset scrolling if (m_fadeAnim->GetProcess() != ANIM_PROCESS_NORMAL) { if (++m_currentLabel >= m_infoLabels.size()) m_currentLabel = 0; m_scrollInfo.Reset(); m_fadeAnim->QueueAnimation(ANIM_PROCESS_REVERSE); } } g_graphicsContext.RemoveTransform(); CGUIControl::Render(); } bool CGUIFadeLabelControl::CanFocus() const { return false; } bool CGUIFadeLabelControl::OnMessage(CGUIMessage& message) { if ( message.GetControlId() == GetID() ) { if (message.GetMessage() == GUI_MSG_LABEL_ADD) { AddLabel(message.GetLabel()); } if (message.GetMessage() == GUI_MSG_LABEL_RESET) { m_lastLabel = -1; m_infoLabels.clear(); m_scrollInfo.Reset(); } if (message.GetMessage() == GUI_MSG_LABEL_SET) { m_lastLabel = -1; m_infoLabels.clear(); m_scrollInfo.Reset(); AddLabel(message.GetLabel()); } } return CGUIControl::OnMessage(message); } CStdString CGUIFadeLabelControl::GetDescription() const { return (m_currentLabel < m_infoLabels.size()) ? m_infoLabels[m_currentLabel].GetLabel(m_parentID) : ""; } CStdString CGUIFadeLabelControl::GetLabel() { if (m_currentLabel > m_infoLabels.size()) m_currentLabel = 0; unsigned int numTries = 0; CStdString label(m_infoLabels[m_currentLabel].GetLabel(m_parentID)); while (label.IsEmpty() && ++numTries < m_infoLabels.size()) { if (++m_currentLabel >= m_infoLabels.size()) m_currentLabel = 0; label = m_infoLabels[m_currentLabel].GetLabel(m_parentID); } return label; }