#.rst: # FindSDL # ------- # Finds the SDL library # # This will will define the following variables:: # # SDL_FOUND - system has SDL # SDL_INCLUDE_DIRS - the SDL include directory # SDL_LIBRARIES - the SDL libraries # SDL_DEFINITIONS - the SDL compile definitions if(PKG_CONFIG_FOUND) pkg_check_modules(PC_SDL2 sdl2 QUIET) if(PC_SDL2_FOUND) set(SDL_VERSION ${PC_SDL2_VERSION}) else() pkg_check_modules(PC_SDL1 sdl QUIET) if(PC_SDL1_FOUND) set(SDL_VERSION ${PC_SDL1_VERSION}) endif() endif() endif() find_path(SDL_INCLUDE_DIR SDL/SDL.h PATHS ${PC_SDL2_INCLUDE_DIR} ${PC_SDL1_INCLUDE_DIR}) find_library(SDL_LIBRARY NAMES SDL2 SDL PATHS ${PC_SDL2_LIBDIR} ${PC_SDL1_LIBDIR}) include(FindPackageHandleStandardArgs) find_package_handle_standard_args(Sdl REQUIRED_VARS SDL_LIBRARY SDL_INCLUDE_DIR VERSION_VAR SDL_VERSION) if(SDL_FOUND) set(SDL_LIBRARIES ${SDL_LIBRARY}) set(SDL_INCLUDE_DIRS ${SDL_INCLUDE_DIR}) set(SDL_DEFINITIONS -DHAVE_SDL=1) if(SDL_VERSION VERSION_GREATER 2) list(APPEND SDL_DEFINITIONS -DHAVE_SDL_VERSION=2) elseif(SDL_VERSION VERSION_GREATER 1) list(APPEND SDL_DEFINITIONS -DHAVE_SDL_VERSION=1) endif() endif() mark_as_advanced(SDL_LIBRARY SDL_INCLUDE_DIR)