#.rst: # FindOpenGl # ---------- # Finds the FindOpenGl library # # This will define the following variables:: # # OPENGL_FOUND - system has OpenGl # OPENGL_INCLUDE_DIRS - the OpenGl include directory # OPENGL_LIBRARIES - the OpenGl libraries # OPENGL_DEFINITIONS - the OpenGl definitions if(PKG_CONFIG_FOUND) pkg_check_modules(PC_OPENGL gl QUIET) endif() if(NOT CORE_SYSTEM_NAME STREQUAL osx) find_path(OPENGL_INCLUDE_DIR GL/gl.h PATHS ${PC_OPENGL_gl_INCLUDEDIR}) find_library(OPENGL_gl_LIBRARY NAMES GL PATHS ${PC_OPENGL_gl_LIBDIR}) else() find_library(OPENGL_gl_LIBRARY NAMES OpenGL PATHS ${CMAKE_OSX_SYSROOT}/System/Library PATH_SUFFIXES Frameworks NO_DEFAULT_PATH) set(OPENGL_INCLUDE_DIR ${OPENGL_gl_LIBRARY}/Headers) endif() include(FindPackageHandleStandardArgs) find_package_handle_standard_args(OpenGl REQUIRED_VARS OPENGL_gl_LIBRARY OPENGL_INCLUDE_DIR) if(OPENGL_FOUND) set(OPENGL_INCLUDE_DIRS ${OPENGL_INCLUDE_DIR}) set(OPENGL_LIBRARIES ${OPENGL_gl_LIBRARY}) set(OPENGL_DEFINITIONS -DHAS_GL=1) endif() mark_as_advanced(OPENGL_INCLUDE_DIR OPENGL_gl_LIBRARY)