# - Builds Cpluff as external project # Once done this will define # # CPLUFF_FOUND - system has cpluff # CPLUFF_INCLUDE_DIRS - the cpluff include directories # # and link Kodi against the cpluff libraries. find_package(EXPAT REQUIRED) if(CORE_SYSTEM_NAME MATCHES windows) add_subdirectory(${CMAKE_SOURCE_DIR}/lib/cpluff) set(CPLUFF_LIBRARIES $ ${EXPAT_LIBRARIES}) else() string(REPLACE ";" " " defines "${CMAKE_C_FLAGS} ${SYSTEM_DEFINES} -I${EXPAT_INCLUDE_DIR}") get_filename_component(expat_dir ${EXPAT_LIBRARY} DIRECTORY) set(ldflags "-L${expat_dir}") # iOS: Without specifying -arch, configure tries to use /bin/cpp as C-preprocessor # http://stackoverflow.com/questions/38836754/cant-cross-compile-c-library-for-arm-ios if(CORE_SYSTEM_NAME STREQUAL ios) set(cppflags "-arch ${CPU}") endif() ExternalProject_Add(libcpluff SOURCE_DIR ${CMAKE_SOURCE_DIR}/lib/cpluff BUILD_IN_SOURCE 1 PREFIX ${CORE_BUILD_DIR}/cpluff CONFIGURE_COMMAND AR=${CMAKE_AR} RANLIB=${CMAKE_RANLIB} CC=${CMAKE_C_COMPILER} ${CMAKE_SOURCE_DIR}/lib/cpluff/configure --disable-nls --enable-static --disable-shared --with-pic --prefix= --libdir=/lib --host=${ARCH} CFLAGS=${defines} CPPFLAGS=${cppflags} LDFLAGS=${ldflags} BUILD_BYPRODUCTS /lib/libcpluff.a) ExternalProject_Add_Step(libcpluff autoreconf DEPENDEES download update patch DEPENDERS configure COMMAND rm -f config.status COMMAND PATH=${NATIVEPREFIX}/bin:$ENV{PATH} autoreconf -vif WORKING_DIRECTORY ) set(CPLUFF_LIBRARIES ${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}/cpluff/lib/libcpluff.a ${EXPAT_LIBRARIES}) endif() set(CPLUFF_INCLUDE_DIRS ${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}/cpluff/include) set(CPLUFF_FOUND 1) mark_as_advanced(CPLUFF_INCLUDE_DIRS CPLUFF_LIBRARIES) set_target_properties(libcpluff PROPERTIES FOLDER "External Projects")