<?xml version="1.0" encoding="UTF-8"?> <window> <defaultcontrol always="true">3</defaultcontrol> <include>Animation_DialogPopupOpenClose</include> <depth>DepthOSD</depth> <controls> <include condition="![Window.IsActive(videoselectdialog) | Window.IsActive(audioselectdialog) | Window.IsActive(subtitleselectdialog) | Window.IsActive(selectvideoversion) | Window.IsActive(selectvideoextra) | Window.IsActive(gamesaves) | Window.IsActive(gamestretchmode) | Window.IsActive(gamevideofilter) | Window.IsActive(gamevideorotation) | Window.IsActive(ingamesaves)]">DefaultDialogSelectLayout</include> <include condition="Window.IsActive(videoselectdialog)">VideoDialogSelectVideoLayout</include> <include condition="Window.IsActive(audioselectdialog)">VideoDialogSelectAudioLayout</include> <include condition="Window.IsActive(subtitleselectdialog)">VideoDialogSelectSubtitleLayout</include> <include condition="Window.IsActive(gamesaves)">GameDialogSelectSaveLayout</include> <include condition="Window.IsActive(gamevideofilter)">GameDialogSelectFilterLayout</include> <include condition="Window.IsActive(gamestretchmode)">GameDialogSelectViewLayout</include> <include condition="Window.IsActive(gamevideorotation)">GameDialogSelectViewLayout</include> <include condition="Window.IsActive(ingamesaves)">GameDialogSelectSaveInGameLayout</include> <include condition="Window.IsActive(selectvideoversion)">VideoSelectLayout</include> <include condition="Window.IsActive(selectvideoextra)">VideoSelectLayout</include> </controls> </window>