<?xml version="1.0" encoding="utf-8"?> <window> <animation effect="fade" end="100" time="560">WindowOpen</animation> <animation effect="fade" start="100" end="0" time="240">WindowClose</animation> <controls> <control type="group"> <visible>String.IsEmpty(Window(Home).Property(script.cinemavision.running))</visible> <animation effect="fade" time="400">VisibleChange</animation> <visible>!Window.IsActive(startup) + !Player.Caching</visible> <control type="image"> <texture>colors/black.png</texture> <include>FullScreenDimensions</include> <animation effect="fade" start="100" end="70" time="0" condition="true">Conditional</animation> <animation effect="fade" start="100" end="0" time="0" condition="Window.IsVisible(fullscreenvideo) | Window.IsVisible(FullscreenGame)">Conditional</animation> </control> <control type="group"> <depth>DepthMax</depth> <centerleft>50%</centerleft> <centertop>50%</centertop> <width>80</width> <height>80</height> <control type="image"> <centerleft>50%</centerleft> <centertop>50%</centertop> <width>80</width> <height>80</height> <aspectratio>keep</aspectratio> <animation effect="rotate" end="-45" center="auto" time="200" delay="600" loop="true" reversible="false" condition="true">Conditional</animation> <texture colordiffuse="button_focus">spinner.png</texture> </control> <control type="image"> <centerleft>50%</centerleft> <centertop>50%</centertop> <width>50</width> <height>50</height> <aspectratio>keep</aspectratio> <animation effect="rotate" end="45" center="auto" time="200" delay="600" loop="true" reversible="false" condition="true">Conditional</animation> <texture flipx="true" colordiffuse="button_focus">spinner.png</texture> </control> <control type="image"> <centerleft>50%</centerleft> <centertop>50%</centertop> <width>30</width> <height>30</height> <texture colordiffuse="button_focus">$INFO[Control.GetLabel(10),dialogs/volume/progress/p,.png]</texture> </control> </control> </control> </controls> </window>