TOC 1. Introduction 2. Getting the source code 3. Installing the required libraries and headers 4. How to compile 5. How to run 6. Uninstalling ----------------------------------------------------------------------------- 1. Introduction ----------------------------------------------------------------------------- A gfx-adapter with OpenGL acceleration is highly recommended and 24/32 bitdepth is required with OpenGL. NOTE TO NEW LINUX USERS: All lines that are prefixed with the '$' character are commands that need to be typed into a terminal window / console (similar to the command prompt for Windows). Note that the '$' character itself should NOT be typed as part of the command. ----------------------------------------------------------------------------- 2. Getting the source code ----------------------------------------------------------------------------- You will have to grab the source code of course. First install the subversion package provided by your distribution. Then from a terminal, type: $ cd $HOME $ svn checkout http://xbmc.svn.sourceforge.net/svnroot/xbmc/trunk xbmc ----------------------------------------------------------------------------- 3. Installing the required libraries and headers ----------------------------------------------------------------------------- You will then need the required libraries. The following is the list of packages that are used to build XBMC packages on Debian/Ubuntu (with all supported external libraries enabled). Build-Depends: debhelper (>= 7.0.50), quilt, python-support, cmake, autotools-dev, autoconf, automake, unzip, libboost-dev, libgl1-mesa-dev | libgl-dev, libglu-dev, libglew-dev, libmad0-dev, libjpeg-dev, libsamplerate-dev, libogg-dev, libvorbis-dev, libvorbisenc2, libfreetype6-dev, libfontconfig-dev, libbz2-dev, libfribidi-dev, libsqlite3-dev, libmysqlclient-dev, libasound-dev, libpng-dev, libpcre3-dev, liblzo2-dev, libcdio-dev, libsdl-dev, libsdl-image1.2-dev, libsdl-mixer1.2-dev, libenca-dev, libjasper-dev, libxt-dev, libxtst-dev, libxmu-dev, libxinerama-dev, libcurl3, libcurl4-openssl-dev | libcurl-dev, libdbus-1-dev, libhal-storage-dev, libhal-dev, libpulse-dev, libavahi-common-dev, libavahi-client-dev, libxrandr-dev, libavcodec-dev, libavformat-dev, libavutil-dev, libpostproc-dev, libswscale-dev, liba52-dev, libdts-dev, libfaad-dev, libmp4ff-dev, libmpeg2-4-dev, libass-dev, libflac-dev, libwavpack-dev, python-dev, gawk, gperf, nasm [!amd64], libcwiid1-dev, libbluetooth-dev, zlib1g-dev, libmms-dev, libsmbclient-dev, libtiff4-dev, libiso9660-dev, libssl-dev, libmicrohttpd-dev, libmodplug-dev, libssh-2-dev *** For developers and anyone else who compiles frequently it is recommended to use ccache -------------------------------------------------------------- 3.1. Using the XBMC PPA to get all build dependencies (Debian/Ubuntu only) -------------------------------------------------------------- For this, you need to specify the PPA in your apt sources. Please find them on the forum. http://forum.xbmc.org/showthread.php?t=33327 Update apt: $ sudo apt-get update Here is the magic command to get the build dependencies (used to compile the version on the PPA). $ sudo apt-get build-dep xbmc ----------------------------------------------------------------------------- 4. How to compile ----------------------------------------------------------------------------- To create the XBMC executable manually perform these steps: .0 $ ./bootstrap .1 $ ./configure ... (See --help for available options) A full listing of supported options can be viewed by typing './configure --help'. .2 $ make Tip: by adding -j to the make command, you describe how many concurrent jobs will be used. So for dualcore the command is: $ make -j2 .3 $ make install This will install XBMC in the prefix provided in 4.1 as well as a launcher script. NOTE: You may need to run this with sudo (sudo make install) if your user doesn't have write permissions to the prefix you have provided (as in the default case, /usr/local). Tip: To override the location that XBMC is installed, use PREFIX=. For example. $ make install PREFIX=$HOME/xbmc ----------------------------------------------------------------------------- 5. How to run ----------------------------------------------------------------------------- How to run xbmc depends on the type of installation you have done. It is possible to run XBMC without the requirement to install xbmc anywhere else. In this case, type the following from the top source directory. $ ./xbmc.bin If you chose to install XBMC using '/usr' or '/usr/local' as the PREFIX, you can just issue 'xbmc' in a teminal session. If you overridden PREFIX to install XBMC into some non-standard location, you will have to run xbmc by directly running 'xbmc.bin'. For example. $ $HOME/xbmc/usr/share/xbmc.bin If you wish to use VDPAU decoding you will now have to change the Render Method in Settings->Videos->Player from "Auto Detect" to "VDPAU". ----------------------------------------------------------------------------- 6. Uninstalling ----------------------------------------------------------------------------- Issue "make uninstall" ("sudo make uninstall" if you user doesn't have write permission to the install directory) from your source tree. If you would like to also remove any settings and 3rd party addons (skins, scripts, etc) you should also run "rm -rf ~/.xbmc". NOTE: If you have rerun configure with a different prefix, you will either need to rerun configure with the correct prefix for this step to work correctly. EOF