From 84179696d844eedc5d38adc4f76461a18d9430b0 Mon Sep 17 00:00:00 2001 From: Christian Fetzer Date: Sun, 3 Apr 2016 12:55:35 +0200 Subject: [cmake] Switch back to Effects11_2013.sln The 2013 version of the Effects11 project is still used after the switch to VS2015. Use this version also with cmake to improve compatibility. The Effects11 2015 solution has for example different output paths configured and possibly more. --- project/cmake/modules/FindD3DX11Effects.cmake | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'project') diff --git a/project/cmake/modules/FindD3DX11Effects.cmake b/project/cmake/modules/FindD3DX11Effects.cmake index a640a84758..9de8c2bc48 100644 --- a/project/cmake/modules/FindD3DX11Effects.cmake +++ b/project/cmake/modules/FindD3DX11Effects.cmake @@ -10,7 +10,7 @@ ExternalProject_Add(d3dx11effects SOURCE_DIR ${CORE_SOURCE_DIR}/lib/win32/Effects11 PREFIX ${CORE_BUILD_DIR}/Effects11 CONFIGURE_COMMAND "" - BUILD_COMMAND msbuild ${CORE_SOURCE_DIR}/lib/win32/Effects11/Effects11_2015.sln + BUILD_COMMAND msbuild ${CORE_SOURCE_DIR}/lib/win32/Effects11/Effects11_2013.sln /t:Effects11 /p:Configuration=${CORE_BUILD_CONFIG} INSTALL_COMMAND "") -- cgit v1.2.3