From d114967582682976ce75d38724c1d6d735f00a25 Mon Sep 17 00:00:00 2001 From: Memphiz Date: Wed, 16 Oct 2013 00:44:59 +0200 Subject: [ios] - adapt ios readme with instructions on how to deploy on non-jailbroken devices via xcode --- docs/README.ios | 16 +++++++++++++++- 1 file changed, 15 insertions(+), 1 deletion(-) (limited to 'docs/README.ios') diff --git a/docs/README.ios b/docs/README.ios index 08da69c564..7f3c8f80f7 100644 --- a/docs/README.ios +++ b/docs/README.ios @@ -10,7 +10,8 @@ TOC 5. Packaging 6. Gesture Handling on iPad/iPhone/iPod touch 7. Remote control on ATV2 - +8. Usage/Development on un-jailbroken devices (only interesting for official + apple developers!) ----------------------------------------------------------------------------- 1. Introduction ----------------------------------------------------------------------------- @@ -189,3 +190,16 @@ distribution. - Menu -> back - Menu long press -> context menu +------------------------------------------------------------------------------ +8. Usage/Development on un-jailbroken devices (only interesting for official apple developers!) +------------------------------------------------------------------------------ + +If you are a developer with an official apple code signing identity you can deploy XBMC +via xcode to work on it on non-jailbroken devices. For this to happen you just need to alter the +Xcode project by setting your codesign identity. After that the last buildstep in our support script +will do a full sign of all binaries and the bundle with the given identity (all *.viz, *.pvr, *.so files +Xcode doesn't know anything about). This should allow you to deploy XBMC to all non-jailbroken devices +which you can deploy normal apps to. In that case (XBMC will be sandboxed like any other app) - all XBMC +files are then located in the sandboxed "Documents" folder and can be easily accessed via iTunes file +sharing. +Keep in mind that no hardware acceleration will be possible without jailbreaking! -- cgit v1.2.3