From 6a748fa1370f59f05874ea9fde8916e69cd6ec0d Mon Sep 17 00:00:00 2001 From: Garrett Brown Date: Tue, 24 Jan 2023 16:37:09 -0800 Subject: Game OSD: Fix conflicting IDs when other dialogs are visible The game OSD uses window IDs in the range 108XX, so prefix game-osd-specific control IDs with "108". This is needed when the YesNo Dialog is shown over the game OSD, because the YesNo dialog's "OK" button ID is 11. When the "OK" button is focused, our game thumbnail is erroneously focused too. --- addons/skin.estuary/xml/Includes_DialogSelect.xml | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'addons') diff --git a/addons/skin.estuary/xml/Includes_DialogSelect.xml b/addons/skin.estuary/xml/Includes_DialogSelect.xml index 3d0daeaf36..772789cf37 100644 --- a/addons/skin.estuary/xml/Includes_DialogSelect.xml +++ b/addons/skin.estuary/xml/Includes_DialogSelect.xml @@ -346,7 +346,7 @@ - + Caption area 14 14 @@ -380,7 +380,7 @@ WindowClose dialogs/dialog-bg-nobo.png - + 30 200 horizontal @@ -448,12 +448,12 @@ 444 250 buttons/thumbnail_focused.png - Control.HasFocus(11) + Control.HasFocus(10811) - + Description Area 410 100 @@ -486,7 +486,7 @@ WindowClose dialogs/dialog-bg-nobo.png - + 30 200 horizontal @@ -554,7 +554,7 @@ 444 250 buttons/thumbnail_focused.png - Control.HasFocus(11) + Control.HasFocus(10811) @@ -581,7 +581,7 @@ WindowClose dialogs/dialog-bg-nobo.png - + 30 200 horizontal @@ -635,12 +635,12 @@ 444 250 buttons/thumbnail_focused.png - Control.HasFocus(11) + Control.HasFocus(10811) - + Description Area 410 100 -- cgit v1.2.3