From 852cc30304ea2ce71ff597e44868e13954e694ae Mon Sep 17 00:00:00 2001 From: "S. Davilla" <davilla@4pi.com> Date: Mon, 2 May 2011 19:44:23 -0400 Subject: [all] changed m_colour from mediump to lowp, improves gui fps on resource limited platforms and does not effect mainline platforms --- system/shaders/guishader_frag_texture.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/system/shaders/guishader_frag_texture.glsl b/system/shaders/guishader_frag_texture.glsl index 002bc26317..22454fa626 100644 --- a/system/shaders/guishader_frag_texture.glsl +++ b/system/shaders/guishader_frag_texture.glsl @@ -22,7 +22,7 @@ precision mediump float; uniform sampler2D m_samp0; varying vec4 m_cord0; -varying vec4 m_colour; +varying lowp vec4 m_colour; // SM_TEXTURE shader void main () -- cgit v1.2.3