Age | Commit message (Collapse) | Author |
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Since Linux kernel 3.13, the Wii U Pro Controller works out-of-the-box
by simply connecting it as a bluetooth device. This is way better than
the Xbox 360 controller because you don't need a separate adapter.
Additionally the LEDs work properly and the controller has a power button,
so you can actually turn it off instead of having to unplug the battery.
This patch adds basic support for menu navigation and video playback. It
mostly matches the Xbox 360 Controller mappings (from the Wiki) with
some minor differences (e.g. the home button actually takes you home and
the secondary shoulder buttons are not analog).
I also tested this controller on Windows 8.1. You can connect it as a
bluetooth device but it doesn't actually work. The LEDs on the
controller keep blinking and XBMC only detects it as a joystick with 0
buttons, 0 hats and 0 axes. I guess there is simply no driver support but I
haven't looked into it in detail.
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[RFC] change keymaps for FullscreenLiveTV section
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* left/right for timeshift StepBack/StepForward
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This adds the missing button translator action "record" poiting to
ACTION_RECORD which is currently used in several PVR related windows,
but could not be used in key mappings.
It also adds a default implementation to GUIWindow which calls the
application player record functionality, so there is no need to use
XBMC.PlayerControls(record) in key mapping anymore.
Furthermore the default mapping for the record button in remote.xml is
changed to this new action.
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Consistent with how the playlist editor windows use MoveItemUp/Down. Requested by a user, and indeed a heck of a lot easier to organize rather than constantly bringing up the context menu.
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Per https://github.com/xbmc/xbmc/pull/3280
This allows the behavior from v12 to be consistent with v13
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Per https://github.com/xbmc/xbmc/pull/3280
This allows the behavior from v12 to be consistent with v13
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Mirrors directional controls of a remote to give some added functionality in fullscreen video:
Swipe left -> StepBack
Swipe right -> StepForward
Swipe up -> ChapterOrBigStepForward
Swipe down -> ChapterOrBigStepBack
Two-finger swipe left -> SmallStepBack
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smallstepback in fullscreenvideo and lockpreset in visualisation)
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BigStep-actions without chapter seeking
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controller keymap
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Necromas)
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thanks to chrisclausie
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because of lack of hw back button
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"Afterglow Gamepad for Xbox 360 (Controller)"
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Controller is Logitech Gamepad F310
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This allow moving a playing item to a another player (remote upnp
for example) and attaching to a remote upnp player already playing
It's hooked up to "y" on keyboard currently.
squash into switching
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inconsistencies and enable all triggers on linux (even if current driver version seems to have issues)
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additional altnames/aliases for compatible hardware.
The default windows keymap for the 360 controller doesn't work well on linux because the linux drivers use different button IDs. We fix it by adding separate keymap sections for the linux device names with corrected button IDs. Also some new altnames/aliases for compatible hardware got added (like some Logitech gamepads)
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Improved keymap for XBOX 360 Wireless controllers
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remaining keymap files after 108c19c
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…added documentation for reference at the start of the file. Corrected all invalid button mappings found. Added all known altnames for Xbox 360 Controllers as suggested by natethomas in the thread:
http://forum.xbmc.org/showthread.php?tid=144713
Signed-off-by: Rowan Border <rowanjborder@gmail.com>
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[pvr] remove hardcoded keymap in fullscreen video playback
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for PVR specific keymaps with a fallback to the default FullscreenVideo bindings if no PVR specific are found
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bump to libCEC 2.0.3
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as the enter key does. on some TVs, you need to go through a little OSD menu first to send a 'menu' keypress over CEC, which makes OSD access more annoying
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https://github.com/opdenkamp/xbmc/commit/c576c080532a0e4c4ffc7babd57782f80a6951ba)
add-ons are not included, but can be found here: https://github.com/opdenkamp/xbmc-pvr-addons
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clear for better distinction between atv1 and atv2
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