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path: root/system/shaders/GL/1.2/gl_shader_vert.glsl
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Diffstat (limited to 'system/shaders/GL/1.2/gl_shader_vert.glsl')
-rw-r--r--system/shaders/GL/1.2/gl_shader_vert.glsl2
1 files changed, 2 insertions, 0 deletions
diff --git a/system/shaders/GL/1.2/gl_shader_vert.glsl b/system/shaders/GL/1.2/gl_shader_vert.glsl
index 7c10b5f1bf..fef2d2d94e 100644
--- a/system/shaders/GL/1.2/gl_shader_vert.glsl
+++ b/system/shaders/GL/1.2/gl_shader_vert.glsl
@@ -29,11 +29,13 @@ varying vec4 m_cord1;
varying vec4 m_colour;
uniform mat4 m_proj;
uniform mat4 m_model;
+uniform float m_depth;
void main ()
{
mat4 mvp = m_proj * m_model;
gl_Position = mvp * m_attrpos;
+ gl_Position.z = m_depth * gl_Position.w;
m_colour = m_attrcol;
m_cord0 = m_attrcord0;
m_cord1 = m_attrcord1;