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+#.rst:
+# FindShairplay
+# -------------
+# Finds the Shairplay library
+#
+# This will will define the following variables::
+#
+# SHAIRPLAY_FOUND - system has Shairplay
+# SHAIRPLAY_INCLUDE_DIRS - the Shairplay include directory
+# SHAIRPLAY_LIBRARIES - the Shairplay libraries
+# SHAIRPLAY_DEFINITIONS - the Shairplay compile definitions
+#
+# and the following imported targets::
+#
+# Shairplay::Shairplay - The Shairplay library
+
+find_path(SHAIRPLAY_INCLUDE_DIR shairplay/raop.h)
+
+include(FindPackageHandleStandardArgs)
+if(NOT WIN32)
+ find_library(SHAIRPLAY_LIBRARY NAMES shairplay)
+
+ if(SHAIRPLAY_INCLUDE_DIR AND SHAIRPLAY_LIBRARY)
+ include(CheckCSourceCompiles)
+ set(CMAKE_REQUIRED_INCLUDES ${SHAIRPLAY_INCLUDE_DIRS})
+ set(CMAKE_REQUIRED_LIBRARIES ${SHAIRPLAY_LIBRARIES})
+ check_c_source_compiles("#include <shairplay/raop.h>
+
+ int main()
+ {
+ struct raop_callbacks_s foo;
+ foo.cls;
+ return 0;
+ }
+ " HAVE_SHAIRPLAY_CALLBACK_CLS)
+ endif()
+
+ find_package_handle_standard_args(Shairplay
+ REQUIRED_VARS SHAIRPLAY_LIBRARY SHAIRPLAY_INCLUDE_DIR HAVE_SHAIRPLAY_CALLBACK_CLS)
+else()
+ # Dynamically loaded DLL
+ find_package_handle_standard_args(Shairplay
+ REQUIRED_VARS SHAIRPLAY_INCLUDE_DIR)
+endif()
+
+if(SHAIRPLAY_FOUND)
+ set(SHAIRPLAY_LIBRARIES ${SHAIRPLAY_LIBRARY})
+ set(SHAIRPLAY_INCLUDE_DIRS ${SHAIRPLAY_INCLUDE_DIR})
+ set(SHAIRPLAY_DEFINITIONS -DHAVE_LIBSHAIRPLAY=1)
+
+ if(NOT TARGET Shairplay::Shairplay)
+ add_library(Shairplay::Shairplay UNKNOWN IMPORTED)
+ if(SHAIRPLAY_LIBRARY)
+ set_target_properties(Shairplay::Shairplay PROPERTIES
+ IMPORTED_LOCATION "${SHAIRPLAY_LIBRARY}")
+ endif()
+ set_target_properties(Shairplay::Shairplay PROPERTIES
+ INTERFACE_INCLUDE_DIRECTORIES "${SHAIRPLAY_INCLUDE_DIR}"
+ INTERFACE_COMPILE_DEFINITIONS HAVE_LIBSHAIRPLAY=1)
+ endif()
+endif()
+
+mark_as_advanced(SHAIRPLAY_INCLUDE_DIR SHAIRPLAY_LIBRARY)