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author | luz paz <luzpaz@users.noreply.github.com> | 2021-10-28 22:07:06 -0400 |
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committer | luz paz <luzpaz@users.noreply.github.com> | 2021-11-17 06:22:24 -0500 |
commit | 4e4f71515d39dd887f968fb422d6f81ead424fb3 (patch) | |
tree | ab55a21ee8c02b5dc6df1c26d65e59b20480ace2 /system/keymaps | |
parent | 3f0508c006a6e76679e0a6d92b277f514990a1e6 (diff) |
Fix various typos in docs, user-facing code, and source comments
Found via `codespell -q 3 -S *.po,./lib/libUPnP/Neptune -L bloaded,busses,inout,lod,medias,parm`
Diffstat (limited to 'system/keymaps')
-rw-r--r-- | system/keymaps/joystick.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/system/keymaps/joystick.xml b/system/keymaps/joystick.xml index a88b9a2aa5..2db760b4c0 100644 --- a/system/keymaps/joystick.xml +++ b/system/keymaps/joystick.xml @@ -22,7 +22,7 @@ <!-- eg <b>ActivateWindow(Music)</b> --> <!-- would automatically go to Music on the press of the B button. --> <!-- --> -<!-- Buttons can be overloaded with hold durations, in miliseconds: --> +<!-- Buttons can be overloaded with hold durations, in milliseconds: --> <!-- <joystick profile="game.controller.default"> --> <!-- <a>Select</a> --> <!-- <a holdtime="500">ContextMenu</a> --> |