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authorwsnipex <wsnipex@a1.net>2014-09-23 14:48:30 +0200
committerMemphiz <memphis@machzwo.de>2014-10-19 21:34:58 +0200
commit4f0381f83d70f17a499e31a8ad518e3d2ff206a7 (patch)
tree92faf2648fdc0ab2bcbb44b3b1a2243f7b84bb80 /docs
parentf83fa708edf1b73ce2d035ad8d1326eca719a0bd (diff)
[rebrand][darwin] adjust to new env var APP_HOME instead of XBMC_HOME
Diffstat (limited to 'docs')
-rw-r--r--docs/README.osx16
1 files changed, 8 insertions, 8 deletions
diff --git a/docs/README.osx b/docs/README.osx
index 1fd0c3502e..e98b9a9baf 100644
--- a/docs/README.osx
+++ b/docs/README.osx
@@ -140,17 +140,17 @@ binaries from git that might cause problems.
-----------------------------------------------------------------------------
Start XCode and open the Kodi project (Kodi.xcodeproj) located in $HOME/Kodi.
For development, Kodi is run from the $HOME/Kodi directory and needs to have
-the XBMC_HOME environment variable set to know where that directory is located.
-To set XBMC_HOME environment variable:
+the APP_HOME environment variable set to know where that directory is located.
+To set APP_HOME environment variable:
Xcode 3.2.6
Menu -> Project -> Edit Active Executable "Kodi", click "Arguments" tab and
- add "XBMC_HOME" as an enviroment variable. Set the value to the path to the
+ add "APP_HOME" as an enviroment variable. Set the value to the path to the
Kodi root folder. For example, "/Users/bigdog/Documents/Kodi"
Xcode 4.3.x and later
- Menu -> Product -> Edit Sheme -> "Run Kodi"/"Debug" -> Add XBMC_HOME into
- the List of "Environment Variables".Set the value to the path to thev Kodi
+ Menu -> Product -> Edit Sheme -> "Run Kodi"/"Debug" -> Add APP_HOME into
+ the List of "Environment Variables". Set the value to the path to the Kodi
root folder. For example, "/Users/bigdog/Documents/Kodi"
There are two build targets "Kodi" and "Kodi.app" (each in 32Bit and 64Bit flavour)
@@ -173,7 +173,7 @@ subsequent builds will be faster.
After the build, you can ether run Kodi for Mac from Xcode or run it from
the command-line. If you run it from the command-line, make sure your set
-the XBMC_HOME environment variable (export XBMC_HOME=$HOME/Kodi). Then, to
+the APP_HOME environment variable (export APP_HOME=$HOME/Kodi). Then, to
run the debug version:
$ ./build/Debug/Kodi
@@ -203,14 +203,14 @@ developers).
a)
$ cd $HOME/Kodi
- $ export XBMC_HOME=`pwd`
+ $ export APP_HOME=`pwd`
$ make xcode_depends
$ xcodebuild -sdk macosx10.7 -project Kodi.xcodeproj -target Kodi.app ONLY_ACTIVE_ARCH=YES \
ARCHS=x86_64 VALID_ARCHS=x86_64 -configuration Release build
b) building via make
$ cd $HOME/Kodi
- $ export XBMC_HOME=`pwd`
+ $ export APP_HOME=`pwd`
$ make
$ ./Kodi.bin