diff options
author | wsnipex <wsnipex@a1.net> | 2014-09-23 14:48:30 +0200 |
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committer | Memphiz <memphis@machzwo.de> | 2014-10-19 21:34:58 +0200 |
commit | 4f0381f83d70f17a499e31a8ad518e3d2ff206a7 (patch) | |
tree | 92faf2648fdc0ab2bcbb44b3b1a2243f7b84bb80 /docs | |
parent | f83fa708edf1b73ce2d035ad8d1326eca719a0bd (diff) |
[rebrand][darwin] adjust to new env var APP_HOME instead of XBMC_HOME
Diffstat (limited to 'docs')
-rw-r--r-- | docs/README.osx | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/docs/README.osx b/docs/README.osx index 1fd0c3502e..e98b9a9baf 100644 --- a/docs/README.osx +++ b/docs/README.osx @@ -140,17 +140,17 @@ binaries from git that might cause problems. ----------------------------------------------------------------------------- Start XCode and open the Kodi project (Kodi.xcodeproj) located in $HOME/Kodi. For development, Kodi is run from the $HOME/Kodi directory and needs to have -the XBMC_HOME environment variable set to know where that directory is located. -To set XBMC_HOME environment variable: +the APP_HOME environment variable set to know where that directory is located. +To set APP_HOME environment variable: Xcode 3.2.6 Menu -> Project -> Edit Active Executable "Kodi", click "Arguments" tab and - add "XBMC_HOME" as an enviroment variable. Set the value to the path to the + add "APP_HOME" as an enviroment variable. Set the value to the path to the Kodi root folder. For example, "/Users/bigdog/Documents/Kodi" Xcode 4.3.x and later - Menu -> Product -> Edit Sheme -> "Run Kodi"/"Debug" -> Add XBMC_HOME into - the List of "Environment Variables".Set the value to the path to thev Kodi + Menu -> Product -> Edit Sheme -> "Run Kodi"/"Debug" -> Add APP_HOME into + the List of "Environment Variables". Set the value to the path to the Kodi root folder. For example, "/Users/bigdog/Documents/Kodi" There are two build targets "Kodi" and "Kodi.app" (each in 32Bit and 64Bit flavour) @@ -173,7 +173,7 @@ subsequent builds will be faster. After the build, you can ether run Kodi for Mac from Xcode or run it from the command-line. If you run it from the command-line, make sure your set -the XBMC_HOME environment variable (export XBMC_HOME=$HOME/Kodi). Then, to +the APP_HOME environment variable (export APP_HOME=$HOME/Kodi). Then, to run the debug version: $ ./build/Debug/Kodi @@ -203,14 +203,14 @@ developers). a) $ cd $HOME/Kodi - $ export XBMC_HOME=`pwd` + $ export APP_HOME=`pwd` $ make xcode_depends $ xcodebuild -sdk macosx10.7 -project Kodi.xcodeproj -target Kodi.app ONLY_ACTIVE_ARCH=YES \ ARCHS=x86_64 VALID_ARCHS=x86_64 -configuration Release build b) building via make $ cd $HOME/Kodi - $ export XBMC_HOME=`pwd` + $ export APP_HOME=`pwd` $ make $ ./Kodi.bin |