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#!/bin/sh
# Slackware build script for abe
# Written by Tim Dickson tim@tree-of-life.co.uk

PRGNAM=abe
VERSION=${VERSION:-1.1}
ARCH=${ARCH:-i486}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}

CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}

if [ "$ARCH" = "i486" ]; then
  SLKCFLAGS="-O2 -march=i486 -mtune=i686"
  LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
  SLKCFLAGS="-O2 -march=i686 -mtune=i686"
  LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
  SLKCFLAGS="-O2 -fPIC"
  LIBDIRSUFFIX="64"
fi

set -e

rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
cd $PRGNAM-$VERSION
chown -R root:root .
find . \
 \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
 -exec chmod 755 {} \; -o \
 \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
 -exec chmod 644 {} \;

#now modify source slightly so data directories are in more standard place
mv src/Directories.h src/oldDirectories.h
sed -e 's/images/\.\\\\images/g' -e 's/maps/\.\\\\maps/g' -e 's/sounds/\.\\\\sounds/g' -e '/IMAGES_DIR/ i\
#ifdef WIN32' -e '/SOUND_DIR/ a\
#else\
#define BASEDATA_DIR "\/usr\/share\/games\/abe"\
#define IMAGES_DIR BASEDATA_DIR "\/images"\
#define MAPS_DIR BASEDATA_DIR "\/maps"\
#define SOUND_DIR BASEDATA_DIR "\/sounds"\
#endif' src/oldDirectories.h >src/Directories.h
rm src/oldDirectories.h
mv src/Image.h src/oldImage.h
sed -e '/IMAGES_DIR/ i\
#ifdef WIN32' -e 's/images\"/\.\\\\images\"/g' -e '/IMAGES_DIR/ a\
#else\
#define IMAGES_DIR BASEDATA_DIR "\/images"\
#endif' src/oldImage.h >src/Image.h
rm src/oldImage.h
mv src/Sound.c src/oldSound.c
sed -e 's/xstr(BASE_DIR) PATH_SEP SOUND_DIR /SOUND_DIR /g' src/oldSound.c >src/Sound.c
rm src/oldSound.c
mv src/Image.c src/oldImage.c
sed -e 's/xstr(BASE_DIR) PATH_SEP / /g' src/oldImage.c >src/Image.c
rm src/oldImage.c
mv src/MapIO.c src/oldMapIO.c
sed -e 's/xstr(BASE_DIR) PATH_SEP / /g' src/oldMapIO.c >src/MapIO.c
rm src/oldMapIO.c

#now we are ready to compile
./autogen.sh
CFLAGS="$SLKCFLAGS" \
CXXFLAGS="$SLKCFLAGS" \
./configure \
  --prefix=/usr \
  --libdir=/usr/lib${LIBDIRSUFFIX} \
  --sysconfdir=/etc \
  --localstatedir=/var \
  --mandir=/usr/man \
  --docdir=/usr/doc/$PRGNAM-$VERSION \
  --build=$ARCH-slackware-linux

make
make install DESTDIR=$PKG

#now move software into standard location
mkdir -p $PKG/usr/games
mv $PKG/usr/bin/abe $PKG/usr/games/abe
rmdir $PKG/usr/bin
mkdir -p $PKG/usr/share/games/abe
cp -r sounds $PKG/usr/share/games/abe/sounds
cp -r maps $PKG/usr/share/games/abe/maps
cp -r images $PKG/usr/share/games/abe/images

find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \
  | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true

mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild

mkdir -p $PKG/usr/share/applications
#put the menu item and icons in right place
cp $CWD/$PRGNAM.desktop $PKG/usr/share/applications/$PRGNAM.desktop
mkdir -p $PKG/usr/share/icons/hicolor/32x32/apps
cp $CWD/$PRGNAM.png $PKG/usr/share/icons/hicolor/32x32/apps/$PRGNAM.png
mkdir -p $PKG/usr/share/icons/hicolor/16x16/apps
cp $CWD/$PRGNAM-small.png $PKG/usr/share/icons/hicolor/16x16/apps/$PRGNAM.png
mkdir -p $PKG/usr/share/icons/hicolor/64x64/apps
cp $CWD/$PRGNAM-large.png $PKG/usr/share/icons/hicolor/64x64/apps/$PRGNAM.png

mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh

cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}