#!/bin/bash # Slackware build script for zsnes # Copyright (c) 2008, Antonio Hernández Blas # Copyright (c) 2010, 2012, Carlos Corbacho # Copyright (c) 2018, B. Watson # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions are met: # 1.- Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # # THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED # WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE # DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY # DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES # (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND # ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS # SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # 20180123 bkw: Finally, 64-bit support! Sort-of. Using a dirty hack. # Also, move binary to /usr/games and man page to section 6. PRGNAM=zsnes VERSION=${VERSION:-1.51b} BUILD=${BUILD:-4} TAG=${TAG:-_SBo} ZSNESSRC="$(echo $VERSION | tr -d .)src" ZSNESDIR="_$(echo $VERSION | tr . _)" if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i586 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac fi CWD=$(pwd) TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} if [ "$ARCH" = "i586" ]; then SLKCFLAGS="-O2 -march=i586 -mtune=i686" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" elif [ "$ARCH" = "x86_64" ]; then echo "=== $ARCH detected, using statified binary" else printf "\n Error: $PRGNAM won't compile on $ARCH\n\n" exit 1 fi set -e rm -rf $PKG mkdir -p $TMP $PKG/usr $OUTPUT cd $TMP rm -rf $PRGNAM-$VERSION tar xvf $CWD/$PRGNAM$ZSNESSRC.tar.bz2 # Fix the directory tree in zsnes: mv $PRGNAM$ZSNESDIR $PRGNAM-$VERSION mv $PRGNAM-$VERSION/src/* $PRGNAM-$VERSION cd $PRGNAM-$VERSION chown -R root:root . find -L . \ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \ -exec chmod 755 {} \; -o \ \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ -exec chmod 644 {} \; if [ "$ARCH" = "x86_64" ]; then # Can't compile, so use a statified binary. This was prepared # by compiling zsnes with the same configure flags as below, # plus --disable-opengl, then converting with: # $ statifier \ # --set=LD_PRELOAD=/usr/lib/libudev.so:/usr/lib/libaoss.so:/usr/lib/libasound.so \ # zsnes zsnes.static # Unfortunately this won't work with OpenGL because the shared libs # are driver-specific: I could preload the nvidia driver, but the # result would only work on systems that use nvidia (not AMD or intel, # or even nouveau). mkdir -p $PKG/usr/games $PKG/usr/doc/$PRGNAM-$VERSION $PKG/usr/man/man1 xz -d < $CWD/$PRGNAM.static.xz > $PKG/usr/games/$PRGNAM chmod 755 $PKG/usr/games/$PRGNAM # Docs and man page still come from the source. cp -a docs/* $PKG/usr/doc/$PRGNAM-$VERSION cp -a linux/$PRGNAM.1 $PKG/usr/man/man1 else # GCC 4.7 fixes from Debian cat $CWD/0012-Fix-build-with-gcc-4.7.patch | patch -p2 --verbose # Fix for libpng16 (thanks to Arch Linux) # https://projects.archlinux.org/svntogit/community.git/plain/trunk/zsnes-1.51-libpng15.patch?h=packages/zsnes patch -p1 < $CWD/zsnes-1.51-libpng15.patch CFLAGS="$SLKCFLAGS" \ CXXFLAGS="$SLKCFLAGS" \ force_arch="$ARCH" \ ./configure \ --prefix=/usr \ --enable-release \ --disable-cpucheck \ --disable-debugger CFLAGS="$SLKCFLAGS" \ CXXFLAGS="$SLKCFLAGS" \ force_arch="$ARCH" \ make make install DESTDIR=$PKG mv $PKG/usr/bin $PKG/usr/games # configure ignores --bindir, grr! strip $PKG/usr/games/$PRGNAM fi # Man page belongs in section 6, since this is a game. mkdir -p $PKG/usr/man/man6 sed '/^\.TH/s,1$,6,' $PKG/usr/man/man1/$PRGNAM.1 | \ gzip -9c > $PKG/usr/man/man6/$PRGNAM.6.gz rm -rf $PKG/usr/man/man1 # Add a .desktop file and icon for good menu integration mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps install -m 0644 $CWD/zsnes.desktop $PKG/usr/share/applications/zsnes.desktop install -m 0644 $CWD/zsnes.png $PKG/usr/share/pixmaps/zsnes.png mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION cp -a docs/* $PKG/usr/doc/$PRGNAM-$VERSION cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}