#!/bin/bash # Slackware build script for xu4 # Written by B. Watson (yalhcru@gmail.com) # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. cd $(dirname $0) ; CWD=$(pwd) PRGNAM=xu4 VERSION=${VERSION:-20130612_svn} BUILD=${BUILD:-2} TAG=${TAG:-_SBo} if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i586 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac fi TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} if [ "$ARCH" = "i586" ]; then SLKCFLAGS="-O2 -march=i586 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-O2 -fPIC" LIBDIRSUFFIX="64" else SLKCFLAGS="-O2" LIBDIRSUFFIX="" fi set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $PRGNAM-$VERSION tar xvf $CWD/$PRGNAM-$VERSION.tar.xz cd $PRGNAM-$VERSION chown -R root:root . find -L . \ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \ -exec chmod 755 {} \; -o \ \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ -exec chmod 644 {} \; # There actually are some executables in the lib dir. If there hadn't # been, I would have left it as /usr/lib even on 64-bit, or better yet # change to /usr/share. As it is, it has to be /usr/lib64 on 64-bit. LIBDIR=/usr/lib$LIBDIRSUFFIX PKGLIBDIR=$PKG/$LIBDIR # Fix path to "profiles/" dir used by -p option. Patch makes it use # ~/.xu4/profiles/ rather than ./profiles off the current dir. patch -p1 < $CWD/profile_path.diff # Fix hard-coded libdir. Ugh. sed -i -e "s,/usr/lib,$LIBDIR," src/u4file.cpp # Stop u4 from writing border.png in the current dir (it never *reads* it!) sed -i -e '/border\.png/s,^,//,' src/imagemgr.cpp # The libxml2 in Slack 14.2 is pickier than the one in 14.1, and fails to # validate the game's XML files. So: sed -i '/#define *DEFAULT_VALIDATE_XML/s,1,0,' src/settings.h # Patch for GCC 7 patch -p1 < $CWD/gcc7.patch # The -DNPERF stops u4 from creating a debug/ in the current dir. make -C src DEBUGCXXFLAGS="-DNPERF $SLKCFLAGS" prefix=/usr libdir=$PKGLIBDIR make -C src install prefix=$PKG/usr libdir=$PKGLIBDIR find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true # If we have the official release rather than the "dragon" one, repackage # it with the same layout as the dragon release. Note that the official # release isn't the default because there's no direct download link for # the .info file (the site requires javascript + registration). if [ -e $CWD/UltimaIV.zip ]; then sh $CWD/repackage.sh $CWD/UltimaIV.zip fi # The game data. This is the zip file, not the self-extracting exe (the # exe lacks the documentation, for one thing). cat $CWD/ultima4.zip > $PKGLIBDIR/u4/ultima4.zip # Replace stock .desktop file with one that validates. cat $CWD/u4.desktop > $PKG/usr/share/applications/u4.desktop # These files should be (but aren't) installed by "make install". Without # them, we get no music! install -m0644 mid/*.it $PKGLIBDIR/u4/music/ # Remove execute permission from data files. Grr. chmod 644 $PKG/usr/share/pixmaps/* $PKG/usr/share/applications/* find $PKGLIBDIR \ -type f -a \ \( -name \*.mid -o -name \*.vga -o -name \*.png -o \ -name \*.xml -o -name \*.dtd -o -name \*.ogg \) \ -print0 | xargs -0 chmod 644 # Docs. N.B. we don't need border.png. mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION/developers cp -a *.html AUTHORS COPYING README $PKG/usr/doc/$PRGNAM-$VERSION cp -a doc/* $PKG/usr/doc/$PRGNAM-$VERSION/developers cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild # Include the upgrade (and extract its docs) if we have it. if [ -e $CWD/u4upgrad.zip ]; then cat $CWD/u4upgrad.zip > $PKGLIBDIR/u4/u4upgrad.zip cd $PKG/usr/doc/$PRGNAM-$VERSION unzip $CWD/u4upgrad.zip Readme.txt mv Readme.txt Readme-Upgrade.txt cd - fi # Include the PDF docs, if we have them. if [ -e $CWD/ultima4_scanned_docs.zip ]; then mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION/pdf cd $PKG/usr/doc/$PRGNAM-$VERSION/pdf unzip $CWD/ultima4_scanned_docs.zip '*.pdf' mv ultima4_scanned_docs/Ultima_IV_-_Cluebook_-_PC.pdf Hints.pdf mv ultima4_scanned_docs/Ultima_IV_-_Manual_-_PC.pdf History.pdf mv ultima4_scanned_docs/Ultima_IV_-_Spellbook_-_PC.pdf Wisdom.pdf rm -rf ultima4_scanned_docs cd - fi # Include the original Ultima IV docs. cd $PKG/usr/doc/$PRGNAM-$VERSION unzip $CWD/ultima4.zip '*.txt' '*.doc' '*.bmp' '*.jpg' || true # These docs only apply to running the original game on DOS or Windows. Bye. rm -f Readme.txt Readme.doc # The Word versions of the docs don't really offer much improvement # over the plain text ones, but here they are. mkdir ms_word_docs mv *.doc ms_word_docs # Fix permissions and line endings. [ -e Map.bmp ] && chmod 644 Map.bmp [ -e Map.jpg ] && chmod 644 Map.jpg chmod 644 *.txt ms_word_docs/*.doc sed -i 's/\r//' *.txt cd - # I hate packages called "xfoo" whose binaries are called "foo". ln -s u4 $PKG/usr/bin/$PRGNAM # I also hate binaries that take options but have no man pages, so here's # the one I made. Enjoy. mkdir -p $PKG/usr/man/man1 sed "s/@VERSION@/$VERSION/" $CWD/u4.1 | gzip -9c - > $PKG/usr/man/man1/u4.1.gz ln -s u4.1.gz $PKG/usr/man/man1/$PRGNAM.1.gz mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}