#!/bin/bash # SlackBuild script for Warzone 2100 # Yth | Pont-en-Royans, France | yth@ythogtha.org # Copyright 2013 David Fillpot # All rights reserved. # # Redistribution and use of this script, with or without modification, is # permitted provided that the following conditions are met: # # 1. Redistributions of this script must retain the above copyright # notice, this list of conditions and the following disclaimer. # # THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED # WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF # MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO # EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, # SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; # OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, # WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR # OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF # ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # 20200811 bkw: fix various issues on behalf of the SBo team: # - man pages were in /usr/share/man # - old source wasn't being deleted before extraction # - removed "-GNinja" from cmake command line: unnecessary, and adds a # dependency on ninja (which wasn't listed in the .info file) # - got rid of unneeded template code (no perllocal.pod gets installed) # - move binary to /usr/games (since it has a section 6 man page) cd $(dirname $0) ; CWD=$(pwd) PRGNAM=warzone2100 VERSION=${VERSION:-4.2.5} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} PKGTYPE=${PKGTYPE:-tgz} if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i586 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac fi # If the variable PRINT_PACKAGE_NAME is set, then this script will report what # the name of the created package would be, and then exit. This information # could be useful to other scripts. if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" exit 0 fi TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} if [ "$ARCH" = "i586" ]; then SLKCFLAGS="-O2 -march=i586 -mtune=i686 -Wno-error=maybe-uninitialized" LIBDIRSUFFIX="" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686 -Wno-error=maybe-uninitialized" LIBDIRSUFFIX="" elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-O2 -fPIC -Wno-error=maybe-uninitialized" LIBDIRSUFFIX="64" else SLKCFLAGS="-O2 -Wno-error=maybe-uninitialized" LIBDIRSUFFIX="" fi set -e rm -rf $PKG $TMP/$PRGNAM-$VERSION mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $PRGNAM tar xvf $CWD/${PRGNAM}_src.tar.?z cd $PRGNAM chown -R root:root . find -L . \ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \ -exec chmod 755 {} \; -o \ \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ -exec chmod 644 {} \; mkdir -p build cd build cmake \ -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_INSTALL_PREFIX=/usr \ -DCMAKE_BUILD_TYPE=Release \ -DCMAKE_INSTALL_MANDIR=/usr/man \ -DCMAKE_INSTALL_BINDIR=games \ .. DESTDIR=$PKG cmake --build . --target install cd .. # Let's not pollute the themed icon directory mv $PKG/usr/share/icons $PKG/usr/share/pixmaps # --docdir= above works :) cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/share/doc/$PRGNAM/$PRGNAM.SlackBuild mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE