#!/bin/sh # Slackware build script for darkplaces # Copyright 2012 Matt Dinslage (daedra1980@gmail.com), Springfield, MO, USA # All rights reserved. Big thanks to Robby Workman for cleaning up my mistakes ;). # # Redistribution and use of this script, with or without modification, is # permitted provided that the following conditions are met: # # 1. Redistributions of this script must retain the above copyright # notice, this list of conditions and the following disclaimer. # # THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED # WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF # MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO # EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, # SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; # OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, # WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR # OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF # ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. PRGNAM=darkplaces VERSION=${VERSION:-20130301} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) export ARCH=i486 ;; arm*) export ARCH=arm ;; *) export ARCH=$( uname -m ) ;; esac fi CWD=$(pwd) TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} SRCDIR=${SRCDIR:-engine20130301} SRCVER=${SRCVER:-enginesource20130301} MODVER=${MODVER:-darkplacesmod20130301} # By default we won't add the darkplaces game mods DPMOD=${DPMOD:-"NO"} # Pass SOURCE=YES if you want to build you binaries from source SOURCE=${SOURCE:-"NO"} # By default application launcher will use opengl version SDL=${SDL:-"NO"} if [ "$ARCH" = "i486" ]; then SLKCFLAGS="-O2 -march=i486 -mtune=i686" LIBDIRSUFFIX="" BINARCH="686" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" LIBDIRSUFFIX="" BINARCH="686" elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-O2 -fPIC" SLKLDFLAGS="-L/usr/lib64"; LIBDIRSUFFIX="64" BINARCH="x86_64" else # might not work at all, but we could try :) SLKCFLAGS="-O2" BINARCH=$ARCH SOURCE="YES" fi set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $PRGNAM mkdir -p $PRGNAM cd $PRGNAM rm -rf $PRGNAM$SRCDIR unzip $CWD/$PRGNAM$SRCDIR.zip unzip $PRGNAM$SRCVER.zip # this is in the first zip file chown -R root:root . find . \ \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \ -exec chmod 755 {} \; -o \ \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ -exec chmod 644 {} \; if [ "$SOURCE" != "NO" ]; then cd $PRGNAM make OPTIM_RELEASE="$SLKCFLAGS" release cd - fi # Create game directory and copy executables mkdir -p $PKG/usr/share/games/darkplaces if [ "$SOURCE" = "NO" ]; then cp -a darkplaces-linux-$BINARCH-dedicated $PKG/usr/share/games/darkplaces/$PRGNAM-dedicated cp -a darkplaces-linux-$BINARCH-glx $PKG/usr/share/games/darkplaces/$PRGNAM-glx cp -a darkplaces-linux-$BINARCH-sdl $PKG/usr/share/games/darkplaces/$PRGNAM-sdl else cp -a $PRGNAM/$PRGNAM-{glx,sdl,dedicated} $PKG/usr/share/games/darkplaces fi # Create directory for original game *.pak files mkdir -p $PKG/usr/share/games/darkplaces/id1 # Add launchers to path mkdir $PKG/usr/games for i in glx sdl dedicated ; do cat $CWD/darkplaces-$i > $PKG/usr/games/darkplaces-$i ; chmod 0755 $PKG/usr/games/darkplaces-$i ; done # Add application launcher mkdir -p $PKG/usr/share/{applications,pixmaps} cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop cat $CWD/quake.png > $PKG/usr/share/pixmaps/quake.png # Make application launcher execute SDL version if requested. if [ "$SDL" != "NO" ]; then sed -i 's,darkplaces-glx,darkplaces-sdl,g' $PKG/usr/share/applications/$PRGNAM.desktop fi if [ "$DPMOD" != "NO" ]; then unzip $CWD/$MODVER.zip chown -R root:root dpmod find dpmod \ \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \ -exec chmod 755 {} \; -o \ \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ -exec chmod 644 {} \; cp -a dpmod $PKG/usr/share/games/darkplaces sed -i 's,exec ./darkplaces-glx,exec ./darkplaces-glx -game dpmod,g' \ $PKG/usr/games/darkplaces-glx sed -i 's,exec ./darkplaces-sdl,exec ./darkplaces-sdl -game dpmod,g' \ $PKG/usr/games/darkplaces-sdl fi mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION cp -a README-SDL.txt darkplaces.txt $PKG/usr/doc/$PRGNAM-$VERSION cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild cat $CWD/README.SLACKWARE > $PKG/usr/doc/$PRGNAM-$VERSION/README.SLACKWARE # We only need to strip the binaries if we're compiling from source if [ "$SOURCE" != "NO" ]; then find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true fi mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}