#!/bin/sh # Slackware build script for commandergenius # Written by B. Watson (yalhcru@gmail.com) # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. # 20180911 bkw: updated for 2.2.3 # 20180709 bkw: updated for 2.2.2 # - upstream moved the project from github to gitlab. one nice side-effect # of this is that the GsKit stuff is now included in the release tarball, # which simplifies this script quite a bit. the downside of that is that # this script can no longer build older versions. # - SDL2 and python3 are now required. # 20180101 bkw: updated for 2.0.0 # 20171222 bkw: updated for 1.9.9.8beta # 20170826 bkw: updated for 1.9.9.5beta # 20170725 bkw: updated for 1.9.9.2beta # 20170301 bkw: # - updated for 1.9.8.7beta # - fix the build for the case where SDL2 is installed but SDL2_image is not. # - update man page (level= option, correct author's full name) # - use github long-form URL # 20170122 bkw: updated for 1.9.8.1beta. PRGNAM=commandergenius VERSION=${VERSION:-2.2.3} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i586 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac fi CWD=$(pwd) TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} if [ "$ARCH" = "i586" ]; then SLKCFLAGS="-O2 -march=i586 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-O2 -fPIC" LIBDIRSUFFIX="64" else SLKCFLAGS="-O2" LIBDIRSUFFIX="" fi set -e # I wish upstream would pick a name and stick with it... they also use # ~/.CommanderGenius for user data, and their README mentions CGenius. SRCNAM="Commander-Genius" EXENAME="CGeniusExe" DESKTOP="cgenius.desktop" rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $SRCNAM-v$VERSION # OSX and Windows stuff takes up 31MB in /tmp, no need to extract it. tar xvf $CWD/$SRCNAM-v$VERSION.tar.bz2 \ --wildcards --exclude='*/dlls' --exclude='*/Build/Xcode' cd $SRCNAM-v$VERSION chown -R root:root . # permissions are blethcherous, please don't revert to template here. find -L . -type f -a -exec chmod 644 '{}' '+' find -L . -type d -a -exec chmod 755 '{}' '+' # placate desktop-file-validate sed -i 's,Application;,,' share/$DESKTOP mkdir -p build cd build cmake \ -DUSE_SDL2=yes \ -DGAMES_SHAREDIR:STRING=/usr/share/games \ -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_INSTALL_PREFIX=/usr \ -DLIB_SUFFIX=${LIBDIRSUFFIX} \ -DMAN_INSTALL_DIR=/usr/man \ -DCMAKE_BUILD_TYPE=Release .. make VERBOSE=1 make install/strip DESTDIR=$PKG cd .. # upstream installs 2 identical-looking (but not byte-identical) icons rm -f $PKG/usr/share/icons/hicolor/512x512/apps/CGLogo.png ln -s ../../../../games/$PRGNAM/cglogo512.png \ $PKG/usr/share/icons/hicolor/512x512/apps/CGLogo.png # grrrr. don't force command-line users to remember the name is CGeniusExe ln -s $EXENAME $PKG/usr/games/$PRGNAM # the High Quality Pack. this is redundant for Keen 1 and 4 (just download # the Special versions of these games), so we only install the data for # 2 and 3. strace shows the files are being loaded, but TBH I haven't # played these games enough to notice the difference with/without the HQP. rm -rf hqp/games/keen1 hqp/games/keen4 cp -a hqp/* $PKG/usr/share/games/$PRGNAM # man page written for this SlackBuild. mkdir -p $PKG/usr/man/man6 gzip -9c < $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz ln -s $PRGNAM.6.gz $PKG/usr/man/man6/$EXENAME.6.gz # upstream installs most of the docs in /usr/share/games/$PRGNAM... mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION cp -a COPYRIGHT $PKG/usr/doc/$PRGNAM-$VERSION for i in README changelog.txt Readme_hqp.txt; do ln -s ../../share/games/$PRGNAM/$i $PKG/usr/doc/$PRGNAM-$VERSION done cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}