From 4df299d1db626fa96330189a5bd55805b91d8c27 Mon Sep 17 00:00:00 2001 From: Alexander Bruy Date: Sun, 9 Dec 2012 21:30:32 +0100 Subject: graphics/osgEarth: Added (Terrain rendering toolkit). Signed-off-by: Matteo Bernardini --- graphics/osgEarth/README | 6 ++++++ 1 file changed, 6 insertions(+) create mode 100644 graphics/osgEarth/README (limited to 'graphics/osgEarth/README') diff --git a/graphics/osgEarth/README b/graphics/osgEarth/README new file mode 100644 index 0000000000000..cd087079f68f4 --- /dev/null +++ b/graphics/osgEarth/README @@ -0,0 +1,6 @@ +osgEarth is a C++ terrain rendering toolkit. Just create a simple XML file, +point it at your imagery, elevation, and vector data, load it into your favorite +OpenSceneGraph application, and go! + +osgEarth supports all kinds of data and comes with lots of examples to help you +get up and running quickly and easily. -- cgit v1.2.3