From ce68f476a13f7464c3ecd1d56a3f33c55d51df39 Mon Sep 17 00:00:00 2001 From: Hunter Sezen Date: Tue, 8 Aug 2017 23:37:46 +0100 Subject: games/GLupeN64: Removed (replaced by mupen64plus-libretro). Signed-off-by: David Spencer --- games/GLupeN64/GLupeN64.SlackBuild | 120 ------------------------------------- games/GLupeN64/GLupeN64.info | 10 ---- games/GLupeN64/README | 23 ------- games/GLupeN64/slack-desc | 19 ------ 4 files changed, 172 deletions(-) delete mode 100644 games/GLupeN64/GLupeN64.SlackBuild delete mode 100644 games/GLupeN64/GLupeN64.info delete mode 100644 games/GLupeN64/README delete mode 100644 games/GLupeN64/slack-desc (limited to 'games') diff --git a/games/GLupeN64/GLupeN64.SlackBuild b/games/GLupeN64/GLupeN64.SlackBuild deleted file mode 100644 index cc54c5372765..000000000000 --- a/games/GLupeN64/GLupeN64.SlackBuild +++ /dev/null @@ -1,120 +0,0 @@ -#!/bin/sh - -# Slackware build script for GLupeN64 - -# Copyright 2016 Hunter Sezen California, USA -# All rights reserved. -# -# Redistribution and use of this script, with or without modification, is -# permitted provided that the following conditions are met: -# -# 1. Redistributions of this script must retain the above copyright -# notice, this list of conditions and the following disclaimer. -# -# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED -# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF -# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO -# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, -# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; -# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, -# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR -# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF -# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - -PRGNAM=GLupeN64 -LIBNAM=$(echo $PRGNAM | tr [A-Z] [a-z])_libretro -VERSION=${VERSION:-2017.01.30_7b7cb25} -BUILD=${BUILD:-1} -TAG=${TAG:-_SBo} - -if [ -z "$ARCH" ]; then - case "$( uname -m )" in - i?86) ARCH=i586 ;; - arm*) ARCH=arm ;; - *) ARCH=$( uname -m ) ;; - esac -fi - -CWD=$(pwd) -TMP=${TMP:-/tmp/SBo} -PKG=$TMP/package-$PRGNAM -OUTPUT=${OUTPUT:-/tmp} - -# requires patching the Makefile to properly use -# the default CFLAGS and CXXFLAGS are probably fine -if [ "$ARCH" = "i586" ]; then - SLKCFLAGS="-O2 -march=i586 -mtune=i686" - LIBDIRSUFFIX="" -elif [ "$ARCH" = "i686" ]; then - SLKCFLAGS="-O2 -march=i686 -mtune=i686" - LIBDIRSUFFIX="" -elif [ "$ARCH" = "x86_64" ]; then - SLKCFLAGS="-O2 -fPIC" - LIBDIRSUFFIX="64" -else - SLKCFLAGS="-O2" - LIBDIRSUFFIX="" -fi - -DEBUG=${DEBUG:-0} -GLES=${GLES:-0} -GLES3=${GLES3:-0} - -set -e - -rm -rf $PKG -mkdir -p $TMP $PKG $OUTPUT -cd $TMP -rm -rf $PRGNAM-$VERSION -tar xvf $CWD/$PRGNAM-$VERSION.tar.xz -cd $PRGNAM-$VERSION -chown -R root:root . -find -L . \ - \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ - -o -perm 511 \) -exec chmod 755 {} \; -o \ - \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ - -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; - -make DEBUG=$DEBUG \ - GIT_VERSION=${VERSION#*_} \ - FORCE_GLES=$GLES \ - FORCE_GLES3=$GLES3 - -install -Dm0644 $LIBNAM.so $PKG/usr/lib${LIBDIRSUFFIX}/libretro/$LIBNAM.so -install -Dm0644 $LIBNAM.info $PKG/usr/lib${LIBDIRSUFFIX}/libretro/info/$LIBNAM.info - -if [ "$DEBUG" = "0" ]; then - find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ - | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true -fi - -PLUGIN='GLideN64 mupen64plus-core mupen64plus-rsp-cxd4 mupen64plus-rsp-hle' -DOCS='gpl-2.0.txt COPYING INSTALL LICENSES LICENSE README.md README RELEASE' - -for DOCDIR in $PLUGIN; do - mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION/$DOCDIR - if [ "$DOCDIR" = GLideN64 ]; then - for DIR in GlideHQ Glow gles2n64; do - mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION/$DOCDIR/$DIR - for file in $DOCS; do - if [ -f $DOCDIR/licenses/$DIR/$file ]; then - cp -a $DOCDIR/licenses/$DIR/$file $PKG/usr/doc/$PRGNAM-$VERSION/$DOCDIR/$DIR - fi - done - done - fi - for file in $DOCS; do - if [ -f $DOCDIR/$file ]; then - cp -a $DOCDIR/$file $PKG/usr/doc/$PRGNAM-$VERSION/$DOCDIR - fi - done -done -cp -a *.md LICENSE $PKG/usr/doc/$PRGNAM-$VERSION -cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild - -mkdir -p $PKG/install -cat $CWD/slack-desc > $PKG/install/slack-desc - -cd $PKG -/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/GLupeN64/GLupeN64.info b/games/GLupeN64/GLupeN64.info deleted file mode 100644 index 61cfbe13ff7d..000000000000 --- a/games/GLupeN64/GLupeN64.info +++ /dev/null @@ -1,10 +0,0 @@ -PRGNAM="GLupeN64" -VERSION="2017.01.30_7b7cb25" -HOMEPAGE="https://github.com/GLupeN64/GLupeN64" -DOWNLOAD="http://ks392457.kimsufi.com/orbea/stuff/slackbuilds/src/libretro/GLupeN64-2017.01.30_7b7cb25.tar.xz" -MD5SUM="dcc00f652bc16bdbdfc0dbcadffa942d" -DOWNLOAD_x86_64="" -MD5SUM_x86_64="" -REQUIRES="RetroArch" -MAINTAINER="Hunter Sezen" -EMAIL="ovariegata@yahoo.com" diff --git a/games/GLupeN64/README b/games/GLupeN64/README deleted file mode 100644 index 0dfb4e1e73c2..000000000000 --- a/games/GLupeN64/README +++ /dev/null @@ -1,23 +0,0 @@ -GLupeN64 is mupen64plus + GLideN64 + libretro. - -How is this different from mupen64plus-libretro? - -mupen64plus-libretro implements multiple Graphics plugins. There are also -code modifications that make it different than standalone mupen64plus. - -GLupeN64 uses GLideN64 (a graphics plugin that is not available in -mupen64plus-libretro). The emulator code itself is identical to -standalone mupen64plus. - -By choosing one graphics plugin (GLideN64), we will be able to keep the -code in line with upstream, and maintaining the code will be much simpler. - -GLupeN64 optionally supports using OpenGL ES 2 and OpenGL ES 3 instead of -OpenGL which will require support in the libretro frontend, video card and -driver. This can be done by building GLupeN64 with: - GLES=1 ./GLupeN64.SlackBuild -or - GLES3=1 ./GLupeN64.SlackBuild - -To build the debugging symbols use: - DEBUG=1 ./GLupeN64.SlackBuild diff --git a/games/GLupeN64/slack-desc b/games/GLupeN64/slack-desc deleted file mode 100644 index 7d607932544b..000000000000 --- a/games/GLupeN64/slack-desc +++ /dev/null @@ -1,19 +0,0 @@ -# HOW TO EDIT THIS FILE: -# The "handy ruler" below makes it easier to edit a package description. -# Line up the first '|' above the ':' following the base package name, and -# the '|' on the right side marks the last column you can put a character in. -# You must make exactly 11 lines for the formatting to be correct. It's also -# customary to leave one space after the ':' except on otherwise blank lines. - - |-----handy-ruler------------------------------------------------------| -GLupeN64: GLupeN64 (mupen64plus + GLideN64 + libretro) -GLupeN64: -GLupeN64: GLupeN64 is a cross-platform N64 emulator. It is a RetroArch core. -GLupeN64: It combines mupen64plus and GLideN64 to provide a great emulation -GLupeN64: experience on many platforms. -GLupeN64: -GLupeN64: Homepage: https://github.com/GLupeN64/GLupeN64 -GLupeN64: -GLupeN64: -GLupeN64: -GLupeN64: -- cgit v1.2.3