From 7a9a796aa1b02da54f0eee979bb7fae713b717ab Mon Sep 17 00:00:00 2001 From: "B. Watson" Date: Fri, 18 Mar 2022 14:33:48 -0400 Subject: games/zdoom: Fix 32-bit build. Signed-off-by: B. Watson Signed-off-by: Willy Sudiarto Raharjo --- games/zdoom/zdoom.SlackBuild | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'games') diff --git a/games/zdoom/zdoom.SlackBuild b/games/zdoom/zdoom.SlackBuild index 443ff986ab9c6..3661938901592 100644 --- a/games/zdoom/zdoom.SlackBuild +++ b/games/zdoom/zdoom.SlackBuild @@ -8,6 +8,7 @@ # version had no license, modified version released under the WTFPL, # see http://www.wtfpl.net/txt/copying/ for details. +# 20220318 bkw: fix 32-bit build (disable asm). # 20211012 bkw: BUILD=2 # - Fix -current build. # - New-style icons. @@ -147,7 +148,10 @@ sed -i '/REGEX *MATCH/s,\[3-9\],[1-9][0-9]*,g' game-music-emu/CMakeLists.txt mkdir release cd release +# 20220318 bkw: the x86 asm code won't build on 15.0, so it's disabled. +# The x86_64 build never used it. cmake \ + -DNO_ASM=ON \ -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_BUILD_TYPE="Release" \ -- cgit v1.2.3