From 59e668ade236a9081f480158e8b794667c6d0667 Mon Sep 17 00:00:00 2001 From: "B. Watson" Date: Fri, 28 Oct 2016 05:41:58 +0700 Subject: games/domination: Added (clone of the board game Risk). Signed-off-by: Willy Sudiarto Raharjo --- games/domination/README | 19 ++++++ games/domination/README_SBo.txt | 36 +++++++++++ games/domination/doinst.sh | 3 + games/domination/domination-swing.desktop | 8 +++ games/domination/domination.SlackBuild | 98 ++++++++++++++++++++++++++++++ games/domination/domination.desktop | 8 +++ games/domination/domination.info | 10 +++ games/domination/domination.png | Bin 0 -> 27516 bytes games/domination/domination.sh | 34 +++++++++++ games/domination/slack-desc | 19 ++++++ 10 files changed, 235 insertions(+) create mode 100644 games/domination/README create mode 100644 games/domination/README_SBo.txt create mode 100644 games/domination/doinst.sh create mode 100644 games/domination/domination-swing.desktop create mode 100644 games/domination/domination.SlackBuild create mode 100644 games/domination/domination.desktop create mode 100644 games/domination/domination.info create mode 100644 games/domination/domination.png create mode 100644 games/domination/domination.sh create mode 100644 games/domination/slack-desc (limited to 'games') diff --git a/games/domination/README b/games/domination/README new file mode 100644 index 000000000000..93b23e810188 --- /dev/null +++ b/games/domination/README @@ -0,0 +1,19 @@ +domination (clone of the board game Risk) + +Domination is a game that is a bit like the well known board game of +Risk or RisiKo. It has many game options and includes many maps. + +Domination is written in Java. It includes a map editor, single-player +vs. AI, networked multiplayer, and many other features. It works in all +OSes that run Java 1.4 or higher, and Android. + +Since Domination is a Java application, it will require a Java Virtual +Machine to run. Any of these SBo builds will work: + +jdk +openjdk +openjdk6 +openjdk8 + +All of the above install scripts in /etc/profile.d, meaning you must +log out and back in to run Java applications (including Domination). diff --git a/games/domination/README_SBo.txt b/games/domination/README_SBo.txt new file mode 100644 index 000000000000..9b9655589710 --- /dev/null +++ b/games/domination/README_SBo.txt @@ -0,0 +1,36 @@ +Notes on the SlackBuild. Probably only of interest to SBo packagers. +This stuff was comments in the script, until it got too long. + +There's no audio in this game. That's not a bug or anything, it's designed +that way. + +The source is included in the package (src.zip), but nothing like a +Makefile or build.xml. I have no idea how to build it. If I knew how, or +wanted to spend the time/effort (and grit my teeth & ignore my distaste +for all things Java), I'd try to build it with gcc-java... any takers? + +Slackware 14.2 ships with gij, gcc-java's bytecode interpreter. I tried +running 'gij -jar Domination.jar' and was able to start a single-player +(vs. AI) game, but 'play online' threw a crypto exception: + +java.security.NoSuchAlgorithmException: Algorithm [RSA] of type [Cipher] from provider [gnu.javax.security.auth.callback.GnuCallbacks: name=GNU-CALLBACKS version=2.1] is not found + +Not sure if this is something that can be worked around or not. A bit +of googling led me to something called the Bouncy Castle JCE, which +adds crypto support and might work with gcc-java... but, that's more +involved with Java than I want to get. If you want to check it out and +maybe submit a build for it, see: http://www.bouncycastle.org/java.html + +This is a binary package, everything in one dir. move around to make +sense. Have to have a wrapper script and symlink forest in user's +homedir, since it expects to write to the dir it runs from. Looks +like help/ lib/ maps/ resources/ can be symlinked. game.ini and saves/ +need to be user-writable. + +The various *.sh scripts run with different frontends. Unless someone +requests any of the others, I'm only going to care about the main +one (run.sh) and the swing one (which has the map editor). There's a +command-line frontend, but it looks like it wouldn't be much fun to play: +doesn't even draw ASCII art maps, not menu driven, uses long command +names and no readline/etc. I assume the Domination maintainers use it +for testing purposes. diff --git a/games/domination/doinst.sh b/games/domination/doinst.sh new file mode 100644 index 000000000000..5fb28930db0b --- /dev/null +++ b/games/domination/doinst.sh @@ -0,0 +1,3 @@ +if [ -x /usr/bin/update-desktop-database ]; then + /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1 +fi diff --git a/games/domination/domination-swing.desktop b/games/domination/domination-swing.desktop new file mode 100644 index 000000000000..3e6cf6a3787f --- /dev/null +++ b/games/domination/domination-swing.desktop @@ -0,0 +1,8 @@ +[Desktop Entry] +Name=Domination Map Editor +Exec=domination +Icon=domination +Type=Application +Terminal=false +Comment=Create maps for Domination +Categories=Game;BoardGame; diff --git a/games/domination/domination.SlackBuild b/games/domination/domination.SlackBuild new file mode 100644 index 000000000000..80ae5af9b622 --- /dev/null +++ b/games/domination/domination.SlackBuild @@ -0,0 +1,98 @@ +#!/bin/sh + +# Slackware build script for domination + +# Written by B. Watson (yalhcru@gmail.com) + +# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. + +# See README_SBo.txt for more info on this script (I wrote too many +# comments, moved them to a separate file). + +PRGNAM=domination +VERSION=${VERSION:-1.1.1.6} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i586 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i586" ]; then + SLKCFLAGS="-O2 -march=i586 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +SRCNAM=Domination + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $SRCNAM +unzip $CWD/${SRCNAM}_$VERSION.zip +cd $SRCNAM +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +# We don't need Windows exes or OSX app bundles. Or the source. Or +# in fact upstream's wrapper scripts (we include our own). +rm -rf *.exe *.app *.cmd *.zip *.htm *.sh ._* + +# Docs first, get rid of DOS line endings. +sed -i 's,\r,,' *.txt +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +mv *.txt $PKG/usr/doc/$PRGNAM-$VERSION + +# Everything else goes in the game dir. share/ is OK as there's no +# native binaries. +mkdir -p $PKG/usr/share/games/$PRGNAM +mv * $PKG/usr/share/games/$PRGNAM + +# Wrapper scripts. +mkdir -p $PKG/usr/games +install -m0755 $CWD/$PRGNAM.sh $PKG/usr/games/$PRGNAM +ln -s $PRGNAM $PKG/usr/games/$PRGNAM-swing + +# resources/icon.png is only 16x16. Use 128x128 icon instead, extracted +# from the OSX app bundle with icns2png. +mkdir -p $PKG/usr/share/pixmaps +cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png + +# .desktop written for this SlackBuild. +APPDIR=$PKG/usr/share/applications +mkdir -p $APPDIR +cat $CWD/$PRGNAM.desktop > $APPDIR/$PRGNAM.desktop +cat $CWD/$PRGNAM-swing.desktop > $APPDIR/$PRGNAM-swing.desktop + +# no man pages, no command-line options. + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/domination/domination.desktop b/games/domination/domination.desktop new file mode 100644 index 000000000000..b6966b1b0aaf --- /dev/null +++ b/games/domination/domination.desktop @@ -0,0 +1,8 @@ +[Desktop Entry] +Name=Domination +Exec=domination +Icon=domination +Type=Application +Terminal=false +Comment=Risk-like Strategy Board Game +Categories=Game;BoardGame; diff --git a/games/domination/domination.info b/games/domination/domination.info new file mode 100644 index 000000000000..99d4da5da2e1 --- /dev/null +++ b/games/domination/domination.info @@ -0,0 +1,10 @@ +PRGNAM="domination" +VERSION="1.1.1.6" +HOMEPAGE="http://domination.sourceforge.net/" +DOWNLOAD="http://downloads.sourceforge.net/project/domination/Domination/1.1.1.6/Domination_1.1.1.6.zip" +MD5SUM="4aab32b6a911b5c143bfb9a1d2f02cf9" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="jdk" +MAINTAINER="B. Watson" +EMAIL="yalhcru@gmail.com" diff --git a/games/domination/domination.png b/games/domination/domination.png new file mode 100644 index 000000000000..2fda8ece62d9 Binary files /dev/null and b/games/domination/domination.png differ diff --git a/games/domination/domination.sh b/games/domination/domination.sh new file mode 100644 index 000000000000..9a8b96c5366e --- /dev/null +++ b/games/domination/domination.sh @@ -0,0 +1,34 @@ +#!/bin/sh + +# wrapper script for domination, part of the SlackBuilds.org +# project. Written by B. Watson, licensed under the WTFPL. + +# script is installed as domination and domination-swing, checks how +# it was called to know what java class to invoke. + +PRGNAM=domination +USERDIR="$HOME/.$PRGNAM" +SHAREDIR="/usr/share/games/$PRGNAM" + +# program expects to read this stuff from the current directory. +LINKS="Domination.jar help lib maps resources" + +[ ! -e "$USERDIR" ] && mkdir -p "$USERDIR" +if ! cd "$USERDIR"; then + echo "$0: failed to create/change to $USERDIR" 1>&2 + exit 1 +fi + +for dir in $LINKS; do + [ ! -e $dir ] && ln -s $SHAREDIR/$dir $dir +done + +# program expects to write to this stuff in the current dir. +mkdir -p saves +[ ! -e game.ini ] && cat $SHAREDIR/game.ini > game.ini + +if [ "$( basename "$0" )" = "$PRGNAM-swing" ]; then + exec java -cp Domination.jar net.yura.domination.ui.swinggui.SwingGUIFrame "$@" +else + exec java -jar Domination.jar "$@" +fi diff --git a/games/domination/slack-desc b/games/domination/slack-desc new file mode 100644 index 000000000000..e35de9ed1fb6 --- /dev/null +++ b/games/domination/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +domination: domination (clone of the board game Risk) +domination: +domination: Domination is a game that is a bit like the well known board game +domination: of Risk or RisiKo. It has many game options and includes many maps. +domination: +domination: Domination is written in Java. It includes single-player vs. AI, +domination: networked multiplayer, and many other features. It works in all OSes +domination: that run Java 1.4 or higher, and Android. +domination: +domination: +domination: -- cgit v1.2.3