From cd5b4b6ceb36b2ce7e49ccb29e39b034bf2ec7e6 Mon Sep 17 00:00:00 2001 From: Brad Hermanson Date: Fri, 4 May 2012 20:02:52 -0400 Subject: games/quakeforge: Updated for version 0.6.2. Signed-off-by: dsomero --- games/quakeforge/README | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) (limited to 'games/quakeforge/README') diff --git a/games/quakeforge/README b/games/quakeforge/README index a577900d61c45..2d6da6fe9d5ab 100644 --- a/games/quakeforge/README +++ b/games/quakeforge/README @@ -1,8 +1,27 @@ QuakeForge is a source port of id Software's Quake I. -You will need at least pak0.pak to play the shareware version, and pak1.pak -to play the full game. These can be added to either ~/.quakeforge/id1 or +You will need at least pak0.pak to play the shareware version, and pak1.pak to +play the full game. These can be added to either ~/.quakeforge/id1 or /usr/share/games/quakeforge/id1/. -The binaries to run QuakeForge are as follows: nq-glx (for OpenGL client), -nq-sdl (for SDL client), qw-client-glx (for QuakeWorld OpenGL client), etc. +Note: You may have to manually specify the resolution for OpenGL clients +e.g. nq-glx -width 1024 -height 768 -fullscreen + +The binaries to run QuakeForge are as follows (not all are listed): + +Quake +---------------------------------------------------- +nq-glslx: (New) OpenGL/Software client +nq-glx: OpenGL client +nq-sdl: SDL client + +QuakeWorld +---------------------------------------------------- +qw-client-glslx: (New) OpenGL/Software client +qw-client-glx: OpenGL client +qw-client-sdl: SDL client + +Servers +---------------------------------------------------- +nq-server: Quake server +qw-server: QuakeWorld server -- cgit v1.2.3