From 4bd95d0afb6010ed296ade256d287044b9e63524 Mon Sep 17 00:00:00 2001 From: Erwin van Zanten Date: Sat, 15 Jun 2013 22:25:13 -0300 Subject: games/playonlinux: Updated for version 4.2.1. Signed-off-by: Niels Horn --- games/playonlinux/README | 26 ++++++++++++++------------ 1 file changed, 14 insertions(+), 12 deletions(-) (limited to 'games/playonlinux/README') diff --git a/games/playonlinux/README b/games/playonlinux/README index 15f72982f1..1f714fe640 100644 --- a/games/playonlinux/README +++ b/games/playonlinux/README @@ -1,13 +1,15 @@ -PlayOnLinux is a graphical front-end for Wine which automatically creates a -prefix for the application you're trying to install. It manages its own wine -versions internally, meaning you only have to have some version of Wine already -already installed as a base and PlayOnLinux will automatically download and use -whatever Wine version is necessary (which can also be specified by the user in the -case of manual, unscripted installations). POL supports the use of installation -scripts which are used to automatically install an application and configure Wine to -work with that application. Dozens of official scripts for various games and -software already exist, and the POL website has tutorials to instruct users on -writing their own. +PlayOnLinux is a graphical front-end for Wine which automatically creates +a prefix for the application you're trying to install. It manages +its own wine versions internally, meaning you only have to have some +version of Wine already already installed as a base and PlayOnLinux +will automatically download and use whatever Wine version is necessary +(which can also be specified by the user in the case of manual, unscripted +installations). POL supports the use of installation scripts which are +used to automatically install an application and configure Wine to work +with that application. Dozens of official scripts for various games and +software already exist, and the POL website has tutorials to instruct +users on writing their own. -For maximum performance and compatibility, PlayOnLinux should be run on a 32-bit -system, or on a 64-bit system enabled for multilib, and 32-bit graphic libraries should be available. +For maximum performance and compatibility, PlayOnLinux should be run on +a 32-bit system, or on a 64-bit system enabled for multilib, and 32-bit +graphic libraries should be available. -- cgit v1.2.3