diff options
Diffstat (limited to 'games/jfsw/README')
-rw-r--r-- | games/jfsw/README | 15 |
1 files changed, 6 insertions, 9 deletions
diff --git a/games/jfsw/README b/games/jfsw/README index 0ff5ee6551d5d..e6d6add77ab8d 100644 --- a/games/jfsw/README +++ b/games/jfsw/README @@ -14,23 +14,20 @@ If you have sw.grp from the full version of the game, you may also want to install jfsw_hires_pack for some graphic enhancements (don't bother trying, if all you have is the shareware sw.grp: it segfaults on startup). -Mote #1: To hear the in-game music, install either eawpats (recommended) -or freepats (both available at slackbuilds.org) - -Note #2: There's no way to enable the mouse from the in-game menus. To +Note #1: There's no way to enable the mouse from the in-game menus. To enable the mouse, you must run the game at least once to create its config file (~/.jfsw/sw.cfg), then edit the config file and change ControllerType to 1. You probably also want to change MouseAimingOn to 1, for a more modern "mouselook" style of play. -Note #3: The Ambience setting in the Sound Setup menu is permanently +Note #2: The Ambience setting in the Sound Setup menu is permanently disabled, because the ambience code causes the game to crash. -Note #4: Multiplayer does work (at least for LAN play). See +Note #3: Multiplayer does work (at least for LAN play). See /usr/doc/jsfw-$VERSION/releasenotes.html for multiplayer usage. -Note #5 (for Slackware 64-bit users): The source includes x86 assembly +Note #4 (for Slackware 64-bit users): The source includes x86 assembly code, so can't be built for any non-x86 architecture. If you're using x86_64, you might (or might not) be able to build jfsw on a 32-bit -Slackware system and install it on x86_64 along with alienBOB's or fred's --compat32 packages and get it to run. +Slackware system and install it on x86_64 along with alienBOB's compat32 +packages and get it to run. |