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-rw-r--r--games/RetroArch/README18
1 files changed, 3 insertions, 15 deletions
diff --git a/games/RetroArch/README b/games/RetroArch/README
index 8107802733d9..a28a566233d6 100644
--- a/games/RetroArch/README
+++ b/games/RetroArch/README
@@ -19,14 +19,7 @@ RetroArch will require at least one of the libretro cores to play any
games.
Optional dependencies:
- ffmpeg jack libsixel libxkbcommon mbedtls miniupnpc nvidia-cg-toolkit
- OpenAL python3 qt5 SDL2 vulkan-sdk wayland-egl wayland-protocols
-
-Note: RetroArch can optionally use wayland-protocols during the build if
-it is installed. Instead of installing wayland-egl mesa can be rebuilt
-with Wayland support, using the following configure parameters.
-
- --with-egl-platforms=x11,drm,wayland
+ jack libsixel mbedtls miniupnpc nvidia-cg-toolkit
To build debugging symbols for RetroArch use:
DEBUG=yes ./RetroArch.SlackBuild
@@ -43,7 +36,7 @@ Python3 support for shaders will need to be enabled with:
If pulseaudio is installed it can be disabled during the build with:
PULSE=no ./RetroArch.SlackBuild
-The Qt5 frontend can be disabled with:
+The Qt frontend can be disabled with:
QT=no ./RetroArch.SlackBuild
The materialui menu driver can be disabled with:
@@ -71,12 +64,7 @@ done by building RetroArch with:
or
GLES3=yes ./RetroArch.SlackBuild
-RetroArch optionally supports using Vulkan instead of OpenGL, this will
-require the vulkan-sdk from SBo and support for your video card and
-driver.
-
For additional notes, please see README.SLACKWARE.
-For more information on RetroArch or libretro please visit this site.
-
+For more information on RetroArch or libretro please visit:
https://docs.libretro.com/